Dungeon Crawl Stone Soup version 0.35-a0-1312-g5e89c473da (webtiles) character file. Game seed: 314795153710027376 7 Oddgaron the Shooter (level 2, -1/22 HPs) Began as a Gnoll Hexslinger on Oct 20, 2026. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon on Oct 21, 2026. The game lasted 00:00:17 (319 turns). Oddgaron the Shooter (Gnoll Hexslinger) Turns: 319, Time: 00:00:17 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/4 EV: 12 Int: 12 God: Gold: 40 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed, studying 6 skills A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 7 stones Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.8 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 3.4 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 3.1 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.3 Unarmed Combat + Level 1.7 Spellcasting + Level 0.1 Conjurations + Level 3.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 1.2 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5673 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You have reached level 2! Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 club! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (chance to call a sprite on attack: 51%, 61% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. A giggling sprite leaps out and doodles on the gnoll's face. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You die... ..###... ............[.. ..........####.#......## .##.#####.####.#......# .##.####.......#......## .........#+#............ .#########.#####.####... .# #.# #.# ... ## #.# #.# .. ##.## #@# ##...## #.ğ...... ##...).#####..#### #######.......#####.# #.'.......<.......+.# ..#####.......##### # .### ##)....## ...# ##...## ...# ##.## You could see a gnoll (very drained). Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oddgaron the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 29 | D:1 | Upgraded the game from 0.35-a0-1310-g49955dfc25 to | 0.35-a0-1312-g5e89c473da 310 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 313 | D:1 | Learned a level 2 spell: Jinxbite 319 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Fire: Sling || 32 Cast: Jinxbite || 1 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 325 | 325 | 0 | 0 | 272 | 1 | 325.0 | Dungeon | 325 | 325 | 0 | 0 | 272 | 1 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 325 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+