Oddgaron Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -26, D:1) a +1 devious short sword (10, 5, D:1) a quokka corpse (skeletalised by now) (15, -19, D:1) a quokka skeleton (19, 18, D:1) a +0 robe (22, 12, D:1) a +0 dagger (31, 14, D:1) a +0 dagger (36, -18, D:1) a ball python skeleton (42, 5, D:1) a ball python corpse (skeletalised by now) (42, 14, D:1) a +0 whip (43, -17, D:1) a bat corpse (skeletalised by now) (46, 3, D:1) a +0 mace (47, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 16, D:1) a +0 scale mail (56, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (6, 9, D:2) a +1 whip of venom a kobold corpse (skeletalised by now) (12, 24, D:2) a +0 short sword a kobold skeleton (14, 19, D:2) a +0 short sword an orc corpse (skeletalised by now) (16, 27, D:2) a +0 dagger (16, 29, D:2) a +0 club a goblin skeleton (17, 14, D:2) a bat skeleton (18, 17, D:2) a +0 club (18, 28, D:2) a hobgoblin skeleton (19, 22, D:2) a frilled lizard skeleton (27, 28, D:2) an adder skeleton (28, -2, D:2) a +0 flail (28, 23, D:2) a +0 dagger (29, 27, D:2) a bat corpse (skeletalised by now) (32, 16, D:2) a parchment of Inner Flame (34, 9, D:2) a jackal corpse (skeletalised by now) (37, 9, D:2) an adder corpse (skeletalised by now) (37, 21, D:2) a parchment of Inner Flame (38, 31, D:2) a +0 leather armour (43, 13, D:2) a +0 short sword (45, 25, D:2) a gecko talisman Level 3 of the Dungeon [Shop] Raaped's Armour Shop a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 helmet of light (126 gold) a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +2 plate armour of fire resistance (385 gold) a +0 scale mail (44 gold) a +0 robe (9 gold) a +0 scale mail (44 gold) (0, 0, D:3) a +0 flail an orc corpse (skeletalised by now) (1, 22, D:3) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 23, D:3) a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, 23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, 23, D:3) a ball python skeleton (6, 35, D:3) a +0 plate armour (8, 26, D:3) a +0 short sword (12, 28, D:3) a +0 short sword a +0 arbalest a +0 robe (17, 31, D:3) an adder skeleton (20, 28, D:3) a quokka skeleton (24, 4, D:3) a +0 whip a +0 leather armour (27, 5, D:3) a jackal corpse (skeletalised by now) (28, 5, D:3) a staff of cold (38, 28, D:3) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (41, 7, D:3) a +0 short sword (41, 20, D:3) a quokka corpse (skeletalised by now) (42, 8, D:3) a +0 club (43, 8, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 flux baubles (6, -9, D:4) a +0 whip a gnoll corpse (skeletalised by now) (8, 2, D:4) the +9 giant spiked club "Tirch" {vamp, ^Contam rElec rC+ Dex+4 Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (11, -6, D:4) a +1 heavy spear a +0 flail a gnoll corpse (skeletalised by now) (12, -20, D:4) a jackal skeleton (13, -19, D:4) a jackal skeleton (14, -18, D:4) a jackal skeleton (19, -21, D:4) a quokka corpse (skeletalised by now) (20, -16, D:4) an adder corpse (skeletalised by now) (36, -38, D:4) a +0 dagger an orc corpse (skeletalised by now) (36, -26, D:4) a parchment of Jinxbite (36, -14, D:4) a +0 club (37, -25, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (2, 18, D:5) a +0 giant club an ogre corpse (skeletalised by now) (8, 24, D:5) a parchment of Sigil of Binding (10, -16, D:5) a +0 robe (10, 5, D:5) a +0 whip (11, 13, D:5) a black bear skeleton (25, 1, D:5) a +0 giant club (28, -6, D:5) a +0 robe (33, 9, D:5) a killer bee corpse