Oddgaron Level 1 of the Dungeon (0, 0, D:1) the inkwell talisman of the Guava {rElec Str+2 Slay+3 SInv} [inkwell talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (6, -4, D:1) a frilled lizard skeleton (6, -3, D:1) a +0 whip (6, -2, D:1) a +0 dagger (9, -20, D:1) a bat corpse (skeletalised by now) (11, -15, D:1) a +0 dagger of speed (12, -20, D:1) a ball python corpse (skeletalised by now) (15, -15, D:1) a hobgoblin skeleton (19, -5, D:1) a +0 dagger (19, 3, D:1) a +0 short sword (27, -16, D:1) a frilled lizard skeleton (34, 4, D:1) a jackal skeleton a frilled lizard skeleton (35, 6, D:1) a +0 dagger (50, -16, D:1) a hobgoblin corpse (skeletalised by now) (53, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 18, D:2) a +0 club (5, 15, D:2) a bat skeleton (6, 18, D:2) an adder skeleton (7, 11, D:2) an adder skeleton an adder skeleton (14, 9, D:2) a +0 leather armour (20, -4, D:2) a rat skeleton (23, 27, D:2) a +0 dagger (29, 39, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, 0, D:2) a +0 short sword (36, 29, D:2) a +0 dagger a goblin skeleton (38, -15, D:2) a +0 sling (38, 17, D:2) the +0 robe of Ignis, Gnashing {rF+} rF+: It protects you from fire. It cannot be enchanted further. (39, -6, D:2) a bat skeleton (39, 36, D:2) 3 atropa-tipped darts (40, -15, D:2) an adder corpse (skeletalised by now) (41, 26, D:2) a +0 quarterstaff (43, 25, D:2) a +0 scale mail (43, 31, D:2) a rat corpse (skeletalised by now) (46, 24, D:2) a +0 hand axe (47, 30, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Kelodwyixy's Weapon Emporium a +2 heavy dire flail (231 gold) a +0 sling (16 gold) 3 poisoned darts (19 gold) a +0 short sword (33 gold) a +0 club (5 gold) 3 boomerangs (66 gold) a +0 rapier (60 gold) the +8 long sword "Xol Jeo" {venom, Fly rPois rC- Dex+5} (671 gold) Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 mace (33 gold) a +0 club (5 gold) (7, -23, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (11, 1, D:3) a +0 sling (12, -28, D:3) a +0 dagger a +0 ring mail a +0 trident a +0 robe a +0 dagger an orc skeleton (12, -25, D:3) a +0 leather armour a +0 dagger an orc skeleton (13, -42, D:3) a +0 hand axe a +0 ring mail (18, -9, D:3) a +0 chain mail a +0 mace an orc skeleton (19, -42, D:3) a +0 dagger a goblin skeleton (23, -44, D:3) a hobgoblin skeleton (23, -38, D:3) a +0 whip (25, -10, D:3) a +2 dagger of protection a stone (40, -14, D:3) a +0 dagger 3 stones (47, -36, D:3) a +0 club a +0 scale mail (47, -25, D:3) an adder corpse (skeletalised by now) (50, -26, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy (3, 17, D:4) a +0 trident (4, -26, D:4) a ring of see invisible (7, 11, D:4) a hound corpse (skeletalised by now) (20, -25, D:4) a +0 hand axe (24, -13, D:4) a +0 ring mail (31, -6, D:4) a +0 giant club (32, -18, D:4) a staff of fire (32, -6, D:4) a +0 quarterstaff (33, -14, D:4) a +0 dagger a kobold corpse (skeletalised by now) (47, -13, D:4) a +0 short sword (52, -18, D:4) a ball python corpse (skeletalised by now) (56, -24, D:4) a ring of see invisible Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -3, D:5) a +3 ring mail (7, -13, D:5) an iguana corpse (skeletalised by now) (8, -2, D:5) a +0 hand axe (18, -18, D:5) a +0 short sword (26, -25, D:5) a +0 robe (28, -25, D:5) a jackal skeleton (31, -25, D:5) a jackal skeleton (34, -13, D:5) a +0 falchion (37, -42, D:5) a +0 whip a gnoll skeleton (39, -24, D:5) a quill talisman (40, -41, D:5) a +0 club a gnoll skeleton (41, -42, D:5) a +0 whip a gnoll skeleton (41, -41, D:5) a +0 whip a +0 leather armour a +0 flail (45, -38, D:5) an iguana skeleton (49, -52, D:5) the +3 ring mail "Zyatawk" {rElec rF+++ Will- Regen+} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (52, -11, D:5) a +0 cloak (57, -17, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 17, D:6) a scroll of teleportation (9, 20, D:6) a black bear skeleton (10, 19, D:6) a +0 rapier a +0 robe a +0 club a +0 robe a +0 mace a +0 scale mail an orc skeleton (12, 31, D:6) a +0 dagger (18, 3, D:6) a +0 antimagic dagger (21, -4, D:6) a +0 dagger (21, 0, D:6) a +0 falchion (21, 6, D:6) a +0 mace (21, 8, D:6) a +1 hand axe of flaming (22, -3, D:6) a +0 whip a +0 robe (22, 0, D:6) a +1 dagger of speed a boomerang an orc skeleton (22, 7, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton (26, 9, D:6) a +2 rapier of venom a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 whip a +0 leather armour a +0 rapier a +0 scale mail a +0 hand axe a +0 ring mail a +0 war axe a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) the human skeleton of Eustachio an orc skeleton (29, 36, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (32, 20, D:6) a +0 mace (33, 11, D:6) a +0 dagger a +0 robe a +0 mace a +0 flail a +0 dagger a +0 robe an orc skeleton (33, 12, D:6) a +0 flail a +0 chain mail (34, 21, D:6) a +0 sling (35, 27, D:6) a +1 flail of protection (40, -5, D:6) a +0 flail a gnoll skeleton (41, -5, D:6) a +0 spear a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -2, D:7) a +0 cloak (9, 28, D:7) a sanguine talisman (13, -3, D:7) a +0 robe of willpower (still there?) a +0 dagger (still there?) the elf corpse of Dowan (still there?) (15, -8, D:7) a +0 spear (16, 5, D:7) a water moccasin corpse