Oddgaron Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 5, D:1) a ball python skeleton (8, 4, D:1) a bat skeleton (8, 15, D:1) a quokka skeleton (10, -4, D:1) a ball python skeleton (10, -3, D:1) a quokka skeleton (16, 0, D:1) a ball python skeleton (17, 38, D:1) a ball python skeleton (18, 30, D:1) a +0 mace (19, 4, D:1) a +0 ring mail (21, 6, D:1) a +3 dagger 4 stones a +0 dagger a kobold skeleton (25, 43, D:1) a frilled lizard corpse (skeletalised by now) (32, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 10, D:1) a +1 antimagic hand axe (42, 11, D:1) a hobgoblin corpse (skeletalised by now) (46, 16, D:1) a +0 dagger (55, 16, D:1) a +0 dagger (63, 30, D:1) a hobgoblin corpse (skeletalised by now) (63, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Muppol's Weapon Emporium a +0 dagger (20 gold) a +0 war axe (35 gold) a +0 sling (15 gold) 6 boomerangs (120 gold) 4 curare-tipped darts (48 gold) 3 silver javelins (270 gold) 3 silver javelins (270 gold) a +0 dagger (20 gold) a +0 mace (30 gold) the +6 morningstar of Severance {heavy, *Noise rC+ Int+5 SInv} (660 gold) *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. 2 throwing nets (60 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -9, D:2) a hobgoblin corpse (skeletalised by now) (22, -18, D:2) an adder skeleton (42, -13, D:2) a +0 leather armour (43, 0, D:2) a frilled lizard skeleton (52, -22, D:2) a bat corpse (skeletalised by now) (53, 0, D:2) a +0 short sword 3 stones (63, -34, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (3, -7, D:3) a +0 ring mail