Dungeon Crawl Stone Soup version 0.35-a0-638-g469e1ddc71 (webtiles) character file. Game seed: 6819808772714870774 25 OctopusAlchemist the Apothecary (level 3, -3/22 HPs) Began as an Octopode Alchemist on July 3, 2026. Slain by a goblin ... wielding a +0 quarterstaff (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1276 turns). OctopusAlchemist the Apothecary (OpAl) Turns: 1276, Time: 00:02:07 Health: -3/22 AC: 1 Str: 7 XL: 3 Next: 4% Magic: 0/6 EV: 7 Int: 19 God: Gold: 64 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -4), vertiginous A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery a - a ring of resist corrosion (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} Potions g - 2 potions of magic Baubles g - 3 flux baubles Skills: + Level 0.4 Fighting + Level 2.0 Dodging + Level 2.9 Stealth * Level 2.2 Spellcasting * Level 1.4 Conjurations * Level 0.9 Air Magic * Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 17% 2 Momentum Strike Conj/Tloc 8% 3d8 32% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 36% 3 Olgreb's Toxic Radiance Alch 15% N/A 52% 4 Petrify Alch/Erth 4% N/A 75% 4 Sticky Flame Fire/Alch 8% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The adder bites you. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (heavily wounded, poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 club. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an adder (severely wounded, very poisoned) Poisonous fumes billow around the adder! The adder looks even sicker. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin looks more healthy. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a goblin, wielding a +0 quarterstaff (severely wounded) Poisonous fumes billow around the goblin! The goblin is poisoned. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 quarterstaff. You die... #.#.#..#.##.# #.#.........# ##'######.#### #.........# # #####...#.....# # #.......#.....# # #.#####.#####.#.#'#.# # #...........#.#...#.#### ########@###.#.#.#.#..... .......#g###.#.#.#.###### #........#.#.#.# #..##'####.#.#.# #... ... .#.#.# ..... ..... #.#.# #.##... ......#.#.# # #... ..<... #.# #... ...... #.# You could see a goblin (poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:2) A frilled lizard (D:1) 3 kobolds A rat (D:2) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OctopusAlchemist the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 288 | D:1 | Reached XP level 2. HP: 3/18 MP: 0/5 1275 | D:2 | Reached XP level 3. HP: 3/22 MP: 1/6 1276 | D:2 | HP: 1/22 [poisoned by an adder] 1276 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms D:2: layout_basic, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 3 Dagger || 1 Constrict || 1 Punch || 1 Cast: Poisonous Vapours || 37 Drink: Moonshine || 1 Armour: None || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1275 | 1247 | 28 | 0 | 1111 | 2 | 637.5 | Dungeon | 1275 | 1247 | 28 | 0 | 1111 | 2 | 637.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 860 daAuts D:2: 415 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+