Oaya Level 1 of the Dungeon (6, 13, D:1) a rat corpse (skeletalised by now) (9, 5, D:1) a +0 dagger (10, 14, D:1) a frilled lizard corpse (skeletalised by now) (10, 37, D:1) a rat corpse (skeletalised by now) (16, 4, D:1) a +0 glaive (17, 44, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (19, 21, D:1) a +1 ring mail of fire resistance (19, 26, D:1) an inkwell talisman (20, 11, D:1) a bat corpse (skeletalised by now) (25, 15, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, 17, D:1) a +0 whip (30, 50, D:1) a frilled lizard corpse (skeletalised by now) (31, 37, D:1) a +0 dagger (37, 43, D:1) a +0 dagger (39, 12, D:1) a +0 dagger (45, 31, D:1) a hobgoblin corpse (skeletalised by now) (59, 16, D:1) a frilled lizard corpse (skeletalised by now) (61, 16, D:1) a hobgoblin corpse (skeletalised by now) (62, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (64, 16, D:1) a +3 spear Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 club (1, 10, D:2) a +0 scale mail (16, -10, D:2) a +0 dagger 3 stones (18, -13, D:2) a +0 short sword 4 stones (19, -10, D:2) a +0 dagger a goblin skeleton (23, 11, D:2) a +0 ring mail (25, -17, D:2) a +0 dagger (26, -12, D:2) a bat skeleton (29, 17, D:2) a +0 whip of electrocution (30, 4, D:2) a staff of earth (31, 21, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 5, D:2) a rat corpse (skeletalised by now) (41, 13, D:2) a +0 dagger (45, -14, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Plog's Antique Weapon Emporium a +0 trident (84 gold) a +0 short sword (72 gold) a +0 sling (36 gold) a +0 giant spiked club (62 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1526 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 rapier (132 gold) a +0 antimagic trident (300 gold) a +0 dagger (48 gold) a +2 long sword of electrocution (496 gold) a +0 flail (84 gold) the +9 arbalest of Truncation {freeze, rC+ Int+2 SInv} (1941 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (2, 4, D:3) a ball python skeleton (11, -1, D:3) 3 boomerangs a +0 falchion (11, 2, D:3) an adder skeleton (11, 3, D:3) a +0 dagger a +0 sling (11, 5, D:3) a staff of conjuration (14, 12, D:3) 5 poisoned darts (19, -24, D:3) a hobgoblin corpse (skeletalised by now) (21, -9, D:3) a quokka skeleton (28, 5, D:3) a +0 plate armour (28, 12, D:3) a +0 pair of gloves of dexterity (36, -19, D:3) a +0 giant club (41, -23, D:3) a quill talisman (42, 24, D:3) a +3 short sword Level 4 of the Dungeon [Shop] Waarizis's Antique Armour Shop a +3 chain mail of cold resistance (560 gold) a +0 leather armour (40 gold) a +0 robe (18 gold) the +1 leather armour "Bufen" {*Silence Will+ Str+4 Stlth-} (420 gold) *Silence: It may silence you when you take damage. Will+: It increases your willpower. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +2 leather armour of Ipnir {Int+3} (506 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +4 plate armour (800 gold) a +0 cloak (90 gold) (0, 15, D:4) a +0 whip (2, -14, D:4) 5 gold pieces a +0 hand axe (8, -16, D:4) a scroll of teleportation (16, 15, D:4) a +0 robe (28, 26, D:4) a +1 whip of electrocution a +0 robe (49, -4, D:4) a +2 flail of holy wrath a +0 ring mail (50, 10, D:4) a +0 falchion a +0 ring mail (50, 11, D:4) a +0 mace a +1 mace of protection a +0 leather armour (50, 13, D:4) a +0 club a +0 dagger 2 boomerangs