Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. OZONE the Conjurer (Octopode Conjurer) Turns: 4002, Time: 00:18:31 Health: 36/36 AC: 1 Str: 6 XL: 6 Next: 52% Magic: 9/9 EV: 17 Int: 23 God: Gold: 125 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . (100%) c - +3 quarterstaff (chaos) rCold . . . (100%) [offhand occupied] rNeg + . . (50%) (no helmet) rPois . (100%) d - amulet of dissipation rElec . (100%) a - +5 ring of evasion rCorr . (100%) b - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 4 of the Dungeon. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 125 gold pieces. Inventory: Hand Weapons c - a +3 quarterstaff of chaos (weapon) Jewellery a - a +5 ring of evasion (worn) b - a ring of positive energy (worn) d - an amulet of dissipation (worn) Wands p - a wand of polymorph (11) Scrolls c - a scroll labelled OGEPUO KERITH e - a scroll labelled DAIFEU OLOGGES h - a scroll labelled LYOHUL LESOCH k - a scroll labelled OXIVVOJ GAAZID S - a scroll of silence l - a scroll labelled HEUWNA FOSAGAU Potions g - a potion of magic m - a potion of might d - a bubbling puce potion f - 2 silvery potions j - a bubbling white potion Skills: + Level 0.3(0.4) Short Blades + Level 0.2(0.3) Long Blades + Level 0.3(0.4) Axes + Level 0.2(0.3) Maces & Flails + Level 0.2(0.3) Polearms + Level 0.3 Ranged Weapons + Level 0.3 Throwing - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.4 Shields - Level 2.0 Spellcasting - Level 6.5 Conjurations + Level 0.3 Hexes + Level 0.6 Summonings + Level 0.5 Necromancy + Level 0.3 Translocations + Level 0.6 Forgecraft + Level 0.3 Fire Magic + Level 0.6 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.3 Alchemy + Level 0.7 Invocations + Level 0.4 Evocations + Level 0.2 Shapeshifting You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Battles Conj/Frge 18% 2d9 28% 4 Your spell library contains the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 36% 2d7 4% 2 Lesser Beckoning Tloc 6% N/A 17% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (asleep, 100% to hit) The magic dart hits the black bear. The black bear is lightly wounded. The black bear growls angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Press: ? - help, v - describe, . - travel The floor. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, 86% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is moderately wounded. (Press . to maintain the ray.) The searing ray misses the black bear. The searing ray hits the black bear! The black bear is heavily wounded. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 86% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear goes berserk! The searing ray hits the black bear! You kill the black bear! You stop channelling your searing ray. You start resting. Magic restored. Okay, then. ...# ... ### ### ..# ..# ##.## #..# ..######...## ...## ..#.##.#....######....#.. ..#.#........#........... ................@........ .#..#.....#.....###...... ......##.##.....# ..... ....#..##........# .... ...##.............. ... #......###.......... .. #.....###..##........ # ..##........#.....?.. ..###..... There are no monsters in sight! Vanquished Creatures A black bear (D:4) A bombardier beetle (D:3) Crazy Yiuf (D:3) Jessica (D:2) A clockroach (D:4) Ijyb (D:4) Robin (D:4) 2 adders (D:2) A dart slug (D:1) 2 orcs (D:3) 6 ribbon worms 11 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 4 bats 4 endoplasms (D:2) 4 frilled lizards 14 goblins 4 kobolds 7 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OZONE the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 441 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 444 | D:1 | Learned a level 2 spell: Searing Ray 1122 | D:2 | Reached skill level 5 in Conjurations 1122 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1679 | D:2 | Noticed Jessica 1681 | D:2 | Killed Jessica 1682 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1991 | D:2 | Learned a level 4 spell: Iskenderun's Battlesphere 2537 | D:3 | Noticed Grinder 2789 | D:3 | Reached skill level 6 in Conjurations 2803 | D:3 | Reached XP level 5. HP: 14/31 MP: 0/8 2918 | D:3 | Noticed Crazy Yiuf 2925 | D:3 | Killed Crazy Yiuf 2930 | D:3 | Identified the +6 hammer "Ohenugaut" {drain, Str+5} 3119 | D:4 | Noticed Robin 3333 | D:4 | Killed Robin 3587 | D:4 | Noticed Ijyb 3623 | D:4 | Killed Ijyb 3624 | D:4 | Reached XP level 6. HP: 36/36 MP: 7/9 3669 | D:4 | Noticed a moth of wrath 3673 | D:4 | Found a bloodstained altar of Trog. Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.5 Short Blades | | 0.3 Long Blades | | 0.2 Axes | | 0.3 Maces & Flails | | 0.2 Polearms | | 0.2 Ranged Weapons | | 0.3 Throwing | | 0.3 Dodging | | 2.0 Stealth | | 2.6 Shields | | 0.4 Spellcasting | | 2.0 Hexes | | 0.3 Summonings | | 0.6 Necromancy | | 0.5 Translocations | | 0.3 Forgecraft | | 0.6 Fire Magic | | 0.3 Ice Magic | | 0.6 Air Magic | | 0.4 Earth Magic | | 0.4 Alchemy | | 0.3 Invocations | | 0.7 Evocations | | 0.4 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 26 || 33 Melee: Unarmed | 7 | 25 || 32 Constrict | 4 | 1 || 5 Tentacles | 1 | 1 || 2 Quarterstaff | | 1 || 1 Cast: Magic Dart | 56 | 53 || 109 Searing Ray | 6 | 17 || 23 Read: Identify | | 1 || 1 Silence | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 8 | 13 || 21 Dodge: Dodged | 11 | 25 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4000 | 3943 | 57 | 555 | 1964 | 4 | 1000.0 | Dungeon | 4000 | 3943 | 57 | 555 | 1964 | 4 | 1000.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1451 daAuts D:1: 1000 daAuts D:3: 908 daAuts D:4: 639 daAuts