OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -20, D:1) a rat skeleton (2, -16, D:1) a +0 leather armour (10, 25, D:1) a +0 dagger (13, 13, D:1) a +0 dagger (15, 1, D:1) a +0 dagger (16, -23, D:1) a +0 leather armour (16, -1, D:1) a parchment of Sublimation of Blood (16, 1, D:1) a hobgoblin skeleton (16, 2, D:1) a +0 dagger a goblin skeleton (24, -30, D:1) a bat corpse (skeletalised by now) (31, -22, D:1) a +0 club a goblin skeleton (35, -22, D:1) a +0 dagger (39, -3, D:1) a +0 leather armour (42, -19, D:1) a +0 robe (43, -24, D:1) 2 potions of attraction (43, -22, D:1) a +0 dagger (43, -19, D:1) a potion of attraction (51, -22, D:1) a +0 flail (61, -24, D:1) a +0 ring mail (61, -23, D:1) a potion of curing Level 2 of the Dungeon [Shop] Ixug's Weapon Shop a +0 trident (35 gold) a +0 short sword of holy wrath (74 gold) a +2 vampiric trident (225 gold) 4 boomerangs (80 gold) 4 poisoned darts (24 gold) 2 boomerangs (40 gold) a +0 trident (35 gold) a +4 hand axe of flaming (274 gold) a +2 short sword of speed (210 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) a bat corpse (skeletalised by now) (2, -4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, 2, D:2) a +0 spear (25, -16, D:2) a potion of heal wounds (27, -17, D:2) a +0 dagger a kobold skeleton (27, -10, D:2) a potion of cancellation (28, 9, D:2) a ball python skeleton (29, -20, D:2) a potion of moonshine (30, -7, D:2) a +0 spear a gnoll corpse (skeletalised by now) (38, -18, D:2) a potion of brilliance (39, -19, D:2) a +0 dagger a goblin skeleton (41, -12, D:2) a hobgoblin skeleton Level 3 of the Dungeon (11, 12, D:3) a +0 whip (11, 18, D:3) a +0 short sword 3 stones a kobold skeleton (12, 13, D:3) a +1 spear of flaming (14, 1, D:3) a +0 spear (30, 11, D:3) an adder skeleton (33, 14, D:3) a rat skeleton (35, -6, D:3) a +0 dagger (36, 15, D:3) a +0 sling (41, 0, D:3) a frilled lizard corpse (skeletalised by now) (41, 3, D:3) a potion of moonshine Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, 23, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (5, 0, D:4) a +0 flail (8, 17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 0, D:4) a +0 club a +0 leather armour (12, 1, D:4) a +0 whip of electrocution (12, 2, D:4) a +0 club (13, 0, D:4) a +0 whip an orc skeleton (20, -5, D:4) a +0 whip a +0 club a +0 ring mail an orc corpse (skeletalised by now) (24, 26, D:4) a ball python skeleton (28, 15, D:4) a quokka skeleton (30, 14, D:4) a +0 flail (31, 1, D:4) a +0 flail of holy wrath (32, 9, D:4) a +0 hand axe a +0 robe a +0 dagger a +0 hand axe an orc skeleton an orc skeleton an orc skeleton (33, -2, D:4) a +0 club (39, -3, D:4) a +0 halberd (39, 36, D:4) a ball python corpse (skeletalised by now) (40, 33, D:4) a +0 scale mail (40, 35, D:4) a +0 club a goblin corpse (skeletalised by now) (40, 45, D:4) a +0 plate armour (42, -11, D:4) a potion of mutation (42, 45, D:4) a +0 robe (43, 36, D:4) a +0 leather armour (43, 42, D:4) a +0 club (52, 9, D:4) a +0 sling (52, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (0, 2, D:5) a +0 shortbow (4, 15, D:5) a potion of lignification (14, 31, D:5) a potion of might (16, 37, D:5) a parchment of Ensorcelled Hibernation (24, 17, D:5) an iguana skeleton (27, 38, D:5) an acid dragon skeleton (29, 2, D:5) a +0 giant club an ogre corpse (skeletalised by now) (29, 36, D:5) an iguana skeleton (30, 18, D:5) a quokka corpse (skeletalised by now) (31, 9, D:5) a potion of curing (33, 14, D:5) a +0 dagger (42, 26, D:5) a potion of curing Level 6 of the Dungeon (15, 27, D:6) a +4 mace of freezing (still there?) a +0 robe (still there?) (15, 28, D:6) a +4 war axe of freezing a +0 robe (30, 21, D:6) a +0 plate armour the Necropolis (5, 0, Necropolis) 14 gold pieces (5, 3, Necropolis) a +0 club (5, 8, Necropolis) a scroll of poison (6, 0, Necropolis) 13 gold pieces (6, 3, Necropolis) 14 gold pieces (6, 8, Necropolis) a +0 spear (6, 11, Necropolis) 5 datura-tipped darts (6, 26, Necropolis) 2 potions of heal wounds 11 gold pieces (6, 27, Necropolis) 24 gold pieces (6, 28, Necropolis) a potion of attraction 12 gold pieces (6, 31, Necropolis) 14 gold pieces (7, 3, Necropolis) 22 gold pieces (7, 8, Necropolis) 11 gold pieces (8, 3, Necropolis) 15 gold pieces (8, 8, Necropolis) 17 gold pieces (9, 0, Necropolis) 16 gold pieces (9, 3, Necropolis) the Reference Book on Omens and Attendants Spells Type Level a - Sigil of Binding Hexes 3 b - Summon Ice Beast Ice/Summoning 3 c - Summon Forest Summoning/Translocation 5 (unseen) (9, 8, Necropolis) 8 gold pieces (9, 11, Necropolis) 9 gold pieces (10, 3, Necropolis) a wand of polymorph (3) (10, 8, Necropolis) a potion of heal wounds (10, 11, Necropolis) 6 gold pieces (40, 17, Necropolis) a +0 short sword (40, 18, Necropolis) a +0 robe (40, 19, Necropolis) a parchment of Launch Clockwork Bee (40, 20, Necropolis) a +0 flail (46, 17, Necropolis) a +1 short sword of distortion (unseen) (47, 14, Necropolis) a +2 dagger of draining (still there?) the +7 whip of the Purple Skies {pain, rElec Str-5 Int+3 Dex+4} (still there?) rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. 2 poisoned darts (still there?) (47, 16, Necropolis) a +2 whip of electrocution (47, 17, Necropolis) a +0 dagger 5 poisoned darts