Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 10159029027179459420 319 OTabTabTab the Shooter (level 6, -6/46 HPs) Began as a Demigod Hexslinger on Apr 17, 2026. Mangled by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:56 (3873 turns). OTabTabTab the Shooter (Demigod Hexslinger) Turns: 3873, Time: 00:04:56 Health: -6/46 AC: 5 Str: 15 XL: 6 Next: 0% Magic: 8/11 EV: 12 Int: 18 God: Gold: 214 SH: 0 Dex: 24 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold + + . (33%) m - orb {Pyromania} rNeg . . . (100%) b - +0 robe rPois . (100%) i - +1 helmet "Yveraar" {rElec rC++ Int-3 Stlth+} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth +++ c - +6 ring of intelligence HPRegen 0.27/turn h - +6 ring of strength MPRegen 0.12/turn %: no passive effects @: weak-willed, jinxed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +3 dagger j - the +3 war axe of Mayhem {freeze, Fly rElec} (You found it on level 3 of the Dungeon) Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. k - a +0 long sword Missiles f - a throwing net Armour b - a +0 robe (worn) g - a +0 pair of boots (worn) i - the +1 helmet "Yveraar" (worn) {rElec rC++ Int-3 Stlth+} (You took it off Robin on level 3 of the Dungeon) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. m - an orb of pyromania (worn) Jewellery c - a +6 ring of intelligence (worn) h - a +6 ring of strength (worn) l - a ring of willpower Talismans d - a storm talisman n - a medusa talisman Scrolls p - 2 scrolls of poison a - a scroll of enchant armour S - a scroll of silence m - a scroll of amnesia {unknown} b - a scroll of blinking q - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} p - a potion of ambrosia {unknown} f - a potion of moonshine {unknown} j - a potion of resistance {unknown} k - a potion of magic {unknown} l - a potion of heal wounds {unknown} n - a potion of lignification {unknown} Skills: - Level 0.8 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 11% 3 Freeze Ice 4% 1d3 19% 1 Inner Flame Hex/Fire 15% N/A 21% 3 Lesser Beckoning Tloc 2% N/A 26% 2 Cause Fear Hex 8% N/A 34% 4 Mephitic Cloud Conj/Alch/Air 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26064 Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is a stone staircase leading up here. You took 6 damage! Your attacks no longer feel as feeble. The gnoll bouda hits you with a +0 club. The gnoll misses you. The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You took 5 damage! Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll bouda barely misses you. The gnoll hits you with a +0 flail. You took 2 damage! You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda closely misses you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. You took 9 damage! You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. A giggling sprite leaps out and doodles on the gnoll bouda's face. The gnoll bouda is heavily wounded. The gnoll misses you. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 2 damage! You shoot a sling bullet. The sling bullet barely misses the gnoll bouda. A giggling sprite leaps out and bonks the gnoll bouda with its +0 club. The gnoll bouda is severely wounded. The gnoll closely misses you. The gnoll bouda barely misses you. The gnoll hits you with a +0 flail! You die... ##..###.##.##...###........... ###...##..#...#................. ##....###.|##.##................. #.......#.÷...................### ###....).....................## # ##....#####.............##..### ##.###PPP##.............##..## ####P...P#.jj..........#....# #ß.>.ß#..@...............# #P...P#......#...........# ##P.P##.....##............ ##'##.....###........#### #....................#### ##........#...####...#... ###.#....##....#...#..÷. #######...................... ##....#......####.........#... You could see a gnoll bouda (very drained) and a gnoll (swift). Vanquished Creatures 2 scorpions (D:4) An iguana (D:4) A scorpion zombie (D:3) Robin (D:3) A gnoll (D:5) 5 adders An ufetubus (D:4) 5 dart slugs 5 ribbon worms (D:3) 4 adder zombies (D:3) 4 orcs 3 quokkas 6 ball pythons A ball python zombie (D:3) A bat (D:3) 6 endoplasms 4 frilled lizards 15 goblins 11 hobgoblins 6 kobolds A quokka zombie (D:3) 7 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 139 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 300 | D:1 | Learned a level 2 spell: Jinxbite 971 | D:2 | Reached XP level 3. HP: 27/27 MP: 7/7 1416 | D:3 | Identified the +1 helmet "Yveraar" {rElec rC++ Int-3 | Stlth+} 1416 | D:3 | Encountered Robin 1610 | D:3 | Killed Robin 1881 | D:3 | Identified the +3 war axe of Mayhem {freeze, Fly rElec} 1981 | D:3 | Reached XP level 4. HP: 30/34 MP: 5/9 2411 | D:3 | Encountered a moth of wrath 3053 | D:4 | Reached XP level 5. HP: 39/39 MP: 7/10 3735 | D:4 | Found a staircase to the Ecumenical Temple. 3735 | D:4 | Found a statue of an orb of fire. 3736 | D:4 | Found a statue of an orb of fire. 3848 | D:5 | Entered Level 5 of the Dungeon 3859 | D:5 | Reached XP level 6. HP: 46/46 MP: 8/11 3873 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms D:2: layout_basic, basic_altar D:3: layout_basic, nicolae_wu_jian_glorious_leap, tgw_trog, lemuel_doored_altar, nicolae_yredelemnul_open_graves, nicolae_ashenzari_temple_of_vision, serial_undead, serial_undead_e, serial_undead_d, serial_undead_c, nicolae_twisty_statue_hallways, uniq_robin D:4: layout_cave_pools, lemuel_crystal_altar, minmay_temple_entry_enclosed_plants, amcnicky_mini_corridor_feature, nicolae_half_adder D:5: minmay_recursive_quarters, layout_basic, nicolae_tso_implements_of_victory Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 2 3 4 | 4.8 Hexes | 3 4 | 4.0 Spellcasting | 2 | 2.0 Fighting | | 0.8 Dodging | | 1.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 133 | 108 || 241 Cast: Jinxbite | 17 | 25 || 42 Read: Identify | | 2 || 2 Blinking | | 1 || 1 Armour: Robe | 34 | 49 || 83 Dodge: Dodged | 31 | 39 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3934 | 3845 | 89 | 211 | 2957 | 5 | 786.8 | Dungeon | 3934 | 3845 | 89 | 211 | 2957 | 5 | 786.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1587 daAuts D:2: 1026 daAuts D:4: 817 daAuts D:1: 483 daAuts D:5: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+