OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -11, D:1) a +0 dagger (14, -23, D:1) a quill talisman (19, -27, D:1) a jackal corpse (skeletalised by now) (19, -26, D:1) a jackal corpse (skeletalised by now) (28, -37, D:1) a frilled lizard corpse (skeletalised by now) (35, -9, D:1) a +0 dagger 3 stones a kobold skeleton (42, -30, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (12, -3, D:2) a +0 club a goblin skeleton (15, -5, D:2) a +0 dagger a +0 dagger a ball python skeleton (24, -11, D:2) a +0 whip 2 stones (27, 14, D:2) a +0 short sword (31, -11, D:2) a +0 whip a gnoll corpse (skeletalised by now) (32, -11, D:2) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (36, 36, D:2) a bat corpse (skeletalised by now) (37, 23, D:2) a +0 spear (38, -3, D:2) a +0 short sword of venom an adder corpse (skeletalised by now) (39, 36, D:2) a +0 ring mail (39, 44, D:2) a +0 mace (40, 11, D:2) a +0 robe (41, 3, D:2) an adder corpse (skeletalised by now) (42, 4, D:2) a +0 rapier (43, 21, D:2) a +0 club a goblin skeleton (47, 12, D:2) a +0 leather armour Level 3 of the Dungeon (3, 14, D:3) a +0 pair of gloves (5, 5, D:3) a bat corpse (skeletalised by now) (7, 35, D:3) a jackal corpse (skeletalised by now) (7, 36, D:3) a jackal corpse (skeletalised by now) (8, 17, D:3) a frilled lizard corpse (skeletalised by now) (26, 36, D:3) the felid skeleton of Natasha (28, 6, D:3) a +0 club (34, 33, D:3) an adder corpse (skeletalised by now) (37, 18, D:3) a +0 dagger (52, 15, D:3) the +2 hammer of Hubris {elec, rElec rCorr Str+3 Int+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It can be maximally enchanted to +9. (unseen) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club a +0 dagger 5 stones a kobold corpse (skeletalised by now) (4, 2, D:4) a quill talisman (16, -5, D:4) a +0 battleaxe (24, 17, D:4) 9 gold pieces (26, 12, D:4) a +5 ring of evasion (37, 12, D:4) a jackal corpse