Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 10526454324494126644 16 OTabTabTab the Conjurer (level 2, -6/19 HPs) Began as a Human Conjurer on Mar 6, 2026. Mangled by a black bear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (968 turns). OTabTabTab the Conjurer (Human Conjurer) Turns: 968, Time: 00:00:56 Health: -6/19 AC: 2 Str: 7 XL: 2 Next: 54% Magic: 1/5 EV: 11 Int: 18 God: Gold: 128 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of magical power Scrolls c - a scroll of blinking {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions g - 2 potions of magic f - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} k - 2 potions of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11031 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Shift-Dir - straight line Aim: a black bear (84% to hit) You focus your ray upon the black bear. The searing ray misses the black bear. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. The black bear barely misses you. The black bear claws you. x2 You took 5 damage! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Magic courses through your body. The black bear closely misses you. The black bear claws you. x2 You took 4 damage! You recovered 5 MP! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, 84% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is almost dead. (Press . to maintain the ray.) The black bear goes berserk! The searing ray hits the black bear. The black bear is almost dead. The black bear misses you. The black bear claws you but does no damage. The black bear claws you. You took 2 damage! The searing ray hits the black bear. The black bear is almost dead. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you! You die... ............##. ............'.. ............### ....##......# #### #......# #......# ### ############# .....#####.........# ......h@...........# ## .....#####.........+ . ... #.........##### # #.........##... #.........#...# #.........#...# #.........#...# #.........#...# #######..##..)# You could see a black bear (berserk). Vanquished Creatures 3 hobgoblins 2 quokkas (D:1) A ball python (D:1) 2 bats A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 320 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:2 | Encountered a black bear 968 | D:2 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Short sword || 9 Cast: Magic Dart || 13 Searing Ray || 8 Drink: Magic || 1 Armour: Robe || 17 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 952 | 16 | 0 | 842 | 2 | 484.0 | Dungeon | 968 | 952 | 16 | 0 | 842 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts D:2: 257 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+