Dungeon Crawl Stone Soup version 0.35-a0-41-gef146b28bf (webtiles) character file. Game seed: 10723437614663637008 58 OTabTabTab the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Feb 4, 2026. Slain by Terence ... wielding a +3 heavy mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1286 turns). OTabTabTab the Conjurer (Draconian Conjurer) Turns: 1286, Time: 00:01:31 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 75% Magic: 4/6 EV: 11 Int: 20 God: Gold: 32 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) e - +0 short sword rCold + . . (50%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... c - ring of positive energy Stlth ++ d - ring of protection from cold HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Jewellery c - a ring of positive energy (worn) d - a ring of protection from cold (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions d - 2 potions of brilliance {unknown} f - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations * Level 2.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10714 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 heavy mace and wearing a +8 chain mail of ponderousness (84% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 heavy mace and wearing a +8 chain mail of ponderousness (84% to hit) You miscast Searing Ray. Nothing appears to happen. Terence bares his teeth. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 heavy mace and wearing a +8 chain mail of ponderousness (84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +3 heavy mace! Ouch! That really hurt! You took 17 damage! You barely miss Terence. You stop channelling your searing ray. Terence closely misses you. Okay, then. Magic courses through your body. You recovered 1 HP! You recovered 6 MP! Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 heavy mace and wearing a +8 chain mail of ponderousness (84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +3 heavy mace! You die... Terence says, "Finally, peace and quiet." #.#.##.#.##..))##.#.##.#.# ##.#.##.#.##.#...#.##.#.## ##.#.##†#.##.#.#.##.#.## ##.#.##.#.##.#.##.#†## ##.#.##.#.##.##.#.## ####.#.##.#.###.#.## ...##.#.##.#.#.#.## #.###.#.##.#.#.## ...##@#.##.#.## #.###@#.##.## #...##.#.### ####..##...# #...†...#.## #....@#...# #.....###.# #.....# #... #.....# ##### You could see Terence. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms 2 hobgoblins (D:2) 3 jackals (D:1) A quokka (D:2) A ball python (D:1) A bat (D:2) 6 goblins 2 kobolds 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 675 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 710 | D:1 | Reached skill level 1 in Alchemy 849 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 1136 | D:2 | Encountered Natasha 1141 | D:2 | Killed Natasha 1265 | D:2 | Encountered Terence 1286 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, minmay_misc_feat_four_crosses D:2: minmay_inner_zag, layout_basic, serial_shops, shop, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Unarmed || 6 Short sword || 25 Dagger || 6 Tailslap || 7 Cast: Magic Dart || 21 Searing Ray || 6 Drink: Magic || 1 Stab: Sleeping || 1 Armour: None || 21 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1285 | 1269 | 16 | 0 | 1045 | 2 | 642.5 | Dungeon | 1285 | 1269 | 16 | 0 | 1045 | 2 | 642.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 940 daAuts D:2: 344 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+