Dungeon Crawl Stone Soup version 0.34-a0-2034-g5d7b2d6c54 (webtiles) character file. Game seed: 9310282602706023026 24 OTabTabTab the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Jan 18, 2026. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (1137 turns). OTabTabTab the Conjurer (Draconian Conjurer) Turns: 1137, Time: 00:01:16 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 0/5 EV: 11 Int: 18 God: Gold: 34 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -17) A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +0 club d - a +2 dagger of venom (weapon) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10858 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The rat squeaks loudly. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The magic dart hits the rat. You kill the rat! The magic dart hits the adder but does no damage. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You took 3 damage! You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You climb upwards. You feel very sick. There is a stone staircase leading down here. You took 6 damage! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You took 4 damage! Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... .# #......"...........# .# #..###......####.#.# .# #..# #..#...# #.#.. .# #..# #......# #.### .# #..# ##.#.#.# #.### .# #####.÷####.....# #.... .# #.............[.# ####. .## #.###..####....########. ÷.##### #.# #.S@................ #.....# #.###.#####.#.#######... ..###.# #.....# #............. .## #.# ###.### ###.#########. .# #.# #.# ##.## #. .## #.######.########...### #. ..# #.##..................# #. ..# #........########...#.######. ..###.......## ##†##.#...... You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/5 679 | D:1 | Learned a level 2 spell: Searing Ray 1137 | D:1 | HP: 1/20 [adder (3)] 1137 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_loops_ring, minmay_misc_feat_roman D:2: layout_loops_cross, nrook_uturn, grunt_ministairs_13 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 9 Club || 2 Tailslap || 2 Fire: Sling || 6 Cast: Magic Dart || 35 Searing Ray || 1 Armour: None || 12 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1140 | 1098 | 42 | 0 | 967 | 2 | 570.0 | Dungeon | 1140 | 1098 | 42 | 0 | 967 | 2 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+