OTabTabTab Level 1 of the Dungeon [Shop] Zoofe's Antique Weapon Shoppe a +4 heavy dire flail (899 gold) a +0 club (14 gold) a +0 sling (43 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (2233 gold) It cannot be enchanted further. the +11 whip "Xoucohoo" {freeze, *Slow ^Fragile Will+++ rCorr} (2578 gold) *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (58 gold) a +0 hand axe (87 gold) a +0 whip (72 gold) a +3 dagger of holy wrath (597 gold) [Shop] Totaukh's Weapon Shoppe a +0 club (6 gold) a +1 vampiric rapier (305 gold) a +1 dagger of speed (169 gold) a +2 glaive of venom (312 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 spear (39 gold) a +1 longbow of flaming (348 gold) 3 javelins (117 gold) 6 javelins (234 gold) [Shop] Biott's Antique Weapon Shop the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} (1986 gold) ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. a +2 antimagic scimitar (780 gold) the +0 dagger of Overwhelming Force {devious, Int+2 Stlth+} (416 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (91 gold) a +0 short sword (78 gold) a +0 orcbow (104 gold) (0, 0, D:1) a ball python skeleton a rat skeleton (3, -2, D:1) a gnoll skeleton (3, 6, D:1) a gnoll skeleton (5, -7, D:1) a +0 short sword 4 stones a kobold skeleton (6, -7, D:1) a +0 flail (11, 4, D:1) a +0 morningstar (13, 26, D:1) a +0 ring mail (24, -9, D:1) a gold piece (30, 6, D:1) a hobgoblin skeleton (32, 30, D:1) a +0 robe (34, 28, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, -10, D:1) a +0 short sword a stone (47, -8, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (9, 20, D:2) an adder skeleton (12, 23, D:2) a ball python corpse (skeletalised by now) (20, 40, D:2) a +0 sling (28, 21, D:2) a ball python corpse (skeletalised by now) (30, 2, D:2) an adder skeleton (30, 3, D:2) an adder skeleton (33, 31, D:2) a +0 dagger (36, 28, D:2) a +0 dagger a kobold skeleton (37, 28, D:2) a +0 dagger (42, 24, D:2) a +0 dagger (46, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 40, D:2) a hobgoblin corpse (skeletalised by now) (56, 49, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a maw talisman (1, 16, D:3) an adder corpse (skeletalised by now) (2, -18, D:3) a +0 flail (3, 8, D:3) a +0 scale mail (10, 15, D:3) a +0 short sword (13, 6, D:3) a bat corpse (skeletalised by now) (24, 18, D:3) a +0 club (25, -19, D:3) a ring of positive energy (29, -13, D:3) a +0 hand axe a +0 leather armour (35, 20, D:3) a +0 dagger (36, -13, D:3) a +0 robe (40, -13, D:3) a +0 flail (41, -13, D:3) a +0 flail a +0 club a gnoll corpse (skeletalised by now) (46, -20, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dohun's Jewellery Shop the ring "Atuokow" {rElec rC- rN++ rCorr SInv} (458 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ring of protection from fire (275 gold) an amulet of alchemy (unknown) (330 gold) the storm talisman of Ojadgh {Rampage rCorr} (1192 gold) [storm talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rCorr: It protects you from acid and corrosion. a +6 ring of strength (396 gold) a ring of protection from fire (275 gold) a medusa talisman (137 gold) a ring of protection from cold (unknown) (275 gold) an amulet of regeneration (unknown) (330 gold) (0, 0, D:4) a +0 barding of flying (13, -9, D:4) a +0 robe (19, -2, D:4) a hobgoblin skeleton (22, 0, D:4) a +0 dagger (35, -11, D:4) a +0 rapier (45, -1, D:4) a +0 long sword Level 5 of the Dungeon (19, -18, D:5) a +0 antimagic short sword a +0 leather armour (20, -42, D:5) a +0 whip a +0 leather armour (20, -26, D:5) 5 poisoned darts (21, -42, D:5) a +0 falchion a +0 ring mail (22, -42, D:5) a +0 hand axe the Necropolis (0, 0, Necropolis) 3 gold pieces (1, 1, Necropolis) 13 gold pieces (4, 1, Necropolis) 11 gold pieces (5, 1, Necropolis) a +0 leather armour (6, 1, Necropolis) 14 gold pieces (7, 1, Necropolis) 19 gold pieces (8, 1, Necropolis) a +0 hat of willpower (unseen) (9, 1, Necropolis) a +0 quarterstaff (12, 1, Necropolis) 12 gold pieces (13, 0, Necropolis) 16 gold pieces (28, -12, Necropolis) a dragon-coil talisman (47, -6, Necropolis) 19 gold pieces (48, -6, Necropolis) the +6 great sword "Zuapoimm" {flame, +Blink rC- Str+2} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (48, -5, Necropolis) a ring of protection from fire (49, -7, Necropolis) a scroll of identify (49, -6, Necropolis) 15 gold pieces (50, -7, Necropolis) a potion of moonshine (50, -6, Necropolis) 11 gold pieces (51, -6, Necropolis) +0 fire dragon scales