Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 9948266604121208484 26 OTabTabTab the Ducker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Jan 2, 2026. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (801 turns). OTabTabTab the Ducker (Merfolk Gladiator) Turns: 801, Time: 00:00:40 Health: -2/28 AC: 4 Str: 14 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 7 God: Gold: 72 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls p - a scroll of poison V - a scroll of vulnerability j - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} l - a scroll of noise {unknown} Potions d - a potion of mutation {unknown} f - a potion of moonshine {unknown} Skills: + Level 2.6 Fighting * Level 4.0 Long Blades - Level 2.0 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Slow Hex 0% N/A 52% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11186 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. You took 4 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc. The orc is almost dead. The orc hits you with a +0 hand axe. You took 4 damage! You hit the orc. You kill the orc! You recovered 1 HP! You slash the orc wizard! The orc wizard is severely wounded. You hit the orc. The orc is heavily wounded. The orc wizard hits you but does no damage. The orc hits you with a +0 hand axe. The orc misses you. The orc wizard gestures at you while chanting. You are confused. You barely miss the orc. The orc is heavily wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard hits you but does no damage. The orc hits you with a +0 hand axe. You die... ..### ##### ..... #......... ###)#.#.#.# ......... #.#.#.# #######o....# ......o@.<# ########### You could see an orc wizard and an orc. Vanquished Creatures 5 dart slugs (D:1) An orc (D:2) An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 2 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 189 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 591 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 801 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_cross, serial_glass, glass_columns_b, glass_columns_a, feat_on_display, minmay_tree_intersection, minmay_cut_off D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.0 Fighting | | 2.6 Throwing | | 2.0 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Long sword || 51 Read: Identify || 2 Armour: Leather armour || 43 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 812 | 795 | 17 | 0 | 657 | 2 | 406.0 | Dungeon | 812 | 795 | 17 | 0 | 657 | 2 | 406.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 10 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+