OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 5, D:1) a +0 robe (2, -2, D:1) a +1 short sword of speed (7, 4, D:1) a frilled lizard corpse (skeletalised by now) (13, -16, D:1) a +0 chain mail (15, 3, D:1) a staff of cold (15, 8, D:1) a +0 ring mail (17, 10, D:1) a quill talisman (20, 11, D:1) a +0 leather armour (24, -18, D:1) a +0 hand axe (27, -10, D:1) an orb of guile (30, -14, D:1) a quokka skeleton (41, -8, D:1) a medusa talisman (42, 15, D:1) a jackal skeleton (43, -10, D:1) a +0 club (43, 13, D:1) a +1 heavy hand axe (43, 15, D:1) a rat skeleton (43, 16, D:1) a jackal skeleton (45, 8, D:1) a +0 dagger (59, -14, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) the +2 rapier "Poalow" {venom, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (9, 7, D:2) a ball python corpse (skeletalised by now) (10, -8, D:2) a ball python corpse (skeletalised by now) (12, -12, D:2) a +0 plate armour (17, -14, D:2) a +0 dagger (18, -14, D:2) a quokka corpse (skeletalised by now) (21, -2, D:2) a scarab talisman (27, -5, D:2) a hobgoblin skeleton (28, 13, D:2) a +0 club (45, 19, D:2) an adder skeleton (56, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, 4, D:3) an inkwell talisman (17, 7, D:3) a +0 club a +2 flail of concussion an orc corpse (17, 8, D:3) a +0 short sword a +0 leather armour (17, 9, D:3) a +0 short sword an orc corpse