Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 13927882345943110777 16 OTabTabTab the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Jan 1, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (392 turns). OTabTabTab the Ducker (Merfolk Gladiator) Turns: 392, Time: 00:00:43 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 54% Magic: 2/2 EV: 2 Int: 7 God: Gold: 28 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of fog {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} Skills: + Level 2.5 Fighting * Level 3.8 Long Blades - Level 2.0 Throwing + Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 87% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5594 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You took 1 damage! You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal completely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal misses you. You took 2 damage! You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You took 6 damage! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You took 2 damage! You slash the jackal! You kill the jackal! The jackal misses you. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x3 The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......# #...## #.# #......#########.[..# #.# #......'.........##.###.## #......############..##... #......### ######..##### #........# #...##..# #........# #...##..# ..........S## #.<.##..# ..[..#'#.hh@# #...##..# ......#.#.rhh# #...##..# ......#.#..†h# ##'###..### .... #........###.###....### ###....#.........⌠....# #....#............#.# .......#####.######†# ....... #+# #.# #........ ##.# You could see 5 jackals, a ball python and a rat. Vanquished Creatures 3 hobgoblins (D:1) 5 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 392 | D:1 | HP: 1/23 [constriction (2)] 392 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Action || total ---------------------------++------- Attack: Normal || 54 Melee: Long sword || 54 Stab: Sleeping || 1 Armour: Leather armour || 65 Dodge: Dodged || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 403 | 403 | 0 | 0 | 276 | 1 | 403.0 | Dungeon | 403 | 403 | 0 | 0 | 276 | 1 | 403.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 403 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+