OTabTabTab Level 1 of the Dungeon [Shop] Nyucyck's Antique Weapon Boutique a +1 heavy shortbow (223 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1756 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 whip (45 gold) a +3 trident of flaming (419 gold) a +0 mace (54 gold) a +1 spectral quarterstaff (351 gold) a +0 dagger of venom (79 gold) a +0 falchion (54 gold) a +0 mace (54 gold) the +12 glaive of Prune {freeze, Prune} (1530 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (0, 1, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (14, -22, D:1) a +0 leather armour (14, -14, D:1) a +0 dagger (16, 11, D:1) a bat corpse (skeletalised by now) (19, 11, D:1) a ball python corpse (skeletalised by now) (20, -6, D:1) a +0 quarterstaff (21, -5, D:1) a +0 ring mail (21, 22, D:1) a +0 leather armour (22, -9, D:1) 5 stones (25, 23, D:1) a ball python corpse (skeletalised by now) (42, -28, D:1) a bat corpse (skeletalised by now) (42, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (11, -29, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (24, -24, D:2) a +0 club a +0 sling (31, -18, D:2) a +0 club (31, -17, D:2) a +0 dagger a goblin skeleton (34, 1, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (38, -8, D:2) a +0 club a +0 whip 3 stones (38, -6, D:2) a jackal skeleton (51, -36, D:2) a +0 robe (51, -7, D:2) a frilled lizard corpse (skeletalised by now) (55, -21, D:2) a rat corpse (skeletalised by now) (56, -2, D:2) an adder skeleton (61, -5, D:2) a +0 dagger (64, -4, D:2) a +0 club (64, -3, D:2) a +0 whip a +0 animal skin a +0 helmet (64, -2, D:2) a +0 dagger a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Vuivvina's Antique Armour Boutique a +0 leather armour (54 gold) a +0 plate armour (486 gold) a +0 chain mail (162 gold) the +0 leather armour "Qelyis" {rF+ rN+ Regen+} (545 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +2 pair of boots (445 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 robe (24 gold) a +0 leather armour (54 gold) (0, 0, D:3) a bat corpse (skeletalised by now) (10, 13, D:3) a bat corpse (skeletalised by now) (19, -11, D:3) a ball python skeleton (19, -5, D:3) a bat corpse (skeletalised by now) (33, 4, D:3) a bat skeleton (33, 16, D:3) a frilled lizard skeleton (34, 19, D:3) a +0 robe (40, -5, D:3) a +0 scale mail (46, -12, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (53, 21, D:3) a +0 dagger Level 4 of the Dungeon (2, -2, D:4) a dart slug corpse (10, 3, D:4) an adder corpse (10, 4, D:4) an adder corpse (12, 1, D:4) an iguana corpse (16, 4, D:4) a +0 giant club (23, -2, D:4) a +0 leather armour