Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 3796292283969847594 16 OTabTabTab the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Gladiator on Dec 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (157 turns). OTabTabTab the Trooper (Demonspawn Gladiator) Turns: 157, Time: 00:00:17 Health: 11/24 AC: 4 Str: 14 XL: 2 Next: 41% Magic: 2/2 EV: 11 Int: 8 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of brilliance {unknown} Skills: + Level 3.1 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5834 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History d - a murky orange potion You recovered 3 HP! Found a dagger. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. You encounter a gnoll. It is wielding a +0 club. A gnoll is nearby! Found a stone staircase leading down. The gnoll hits you with a +0 club. You took 5 damage! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You took 5 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the gnoll! The gnoll is almost dead. The gnoll completely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll completely misses you. You slash the gnoll! You kill the gnoll! Your Fighting skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You recovered 4 HP! You recovered 1 MP! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ########## ####..... ......)..# #>.....)# ########.#### #@# ##..... #.# #...... #.##.##########..#### #.........>.......... #..########.###...... #.. #.# #...### #. #.###...### .. #.......... #. #####...... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ball python (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 157 | D:1 | Reached skill level 3 in Fighting 157 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 157 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, shapermc_ecumenical_altar_ellora Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Long Blades | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Long sword || 31 Armour: Leather armour || 31 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 165 | 0 | 0 | 104 | 1 | 165.0 | Dungeon | 165 | 165 | 0 | 0 | 104 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 165 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+