Dungeon Crawl Stone Soup version 0.34-a0-1785-gd9eb6dac15 (webtiles) character file. Game seed: 6836966672607749279 366 OTabTabTab the Conjurer (level 6, -3/45 HPs) Began as an Armataur Conjurer on Dec 13, 2025. Slain by an ogre ... wielding a +0 giant club (15 damage) ... on level 4 of the Dungeon. The game lasted 00:07:07 (3403 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 3403, Time: 00:07:07 Health: -3/45 AC: 6 Str: 12 XL: 6 Next: 40% Magic: 19/20 EV: 8 Int: 20 God: Gold: 260 SH: 5 Dex: 9 Spells: 4/11 levels left rFire . . . (100%) i - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) j - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... b - amulet of reflection Stlth ++ f - ring of magical power HPRegen 0.27/turn g - ring of see invisible MPRegen 1.16/turn %: reflection, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons e - the +6 spear "Xuun" {heavy, rC+ SInv} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. i - a +2 whip of electrocution (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) j - a +1 helmet (worn) Jewellery b - an amulet of reflection (worn) d - a ring of resist corrosion f - a ring of magical power (worn) g - a ring of see invisible (worn) Wands c - a wand of roots (10) Scrolls V - 2 scrolls of vulnerability N - 2 scrolls of noise c - a scroll of brand weapon {unknown} I - a scroll of immolation b - 2 scrolls of blinking t - a scroll of teleportation Potions g - a potion of magic d - 2 potions of cancellation {unknown} f - 3 potions of lignification {unknown} j - a potion of haste {unknown} k - 2 potions of mutation {unknown} n - a potion of ambrosia {unknown} o - a potion of attraction {unknown} p - 2 potions of berserk rage {unknown} Baubles g - 2 flux baubles Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 3.3 Spellcasting * Level 5.6 Conjurations + Level 2.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 28% N/A 7% 2 Passwall Erth 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Martyr's Knell Necr/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20588 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You took 1 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) You focus your ray upon the ogre. The searing ray hits the hobgoblin. The hobgoblin is almost dead. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The hobgoblin hits you. You took 2 damage! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray misses the ogre. The searing ray hits the ogre. The ogre is moderately wounded. The ogre barely misses you. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club! You took 9 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You took 22 damage! The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... #.# #.# #.## #..# ##.# # #.# ... #.# #...##.#### #....@...# ......#O##.# ###.#.#.# # # # #.# ..# ### You could see an ogre. Vanquished Creatures 2 scorpions A hound (D:4) 2 orc priests A clockroach (D:3) Robin (D:3) 5 gnolls An adder (D:4) 3 dart slugs A ribbon worm (D:2) 7 orcs 2 endoplasms 7 hobgoblins A quokka (D:1) 5 ball pythons 12 bats 4 frilled lizards 16 goblins 5 kobolds 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/5 255 | D:1 | Learned a level 2 spell: Searing Ray 395 | D:1 | Reached skill level 4 in Conjurations 717 | D:1 | Found a faded altar of an unknown god. 1058 | D:2 | Identified the +6 spear "Xuun" {heavy, rC+ SInv} 1071 | D:2 | Reached XP level 3. HP: 25/26 MP: 2/6 1244 | D:2 | Reached skill level 1 in Translocations 1473 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/7 2199 | D:3 | Encountered Robin 2218 | D:3 | Killed Robin 2462 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2618 | D:3 | Reached XP level 5. HP: 31/38 MP: 9/9 2793 | D:3 | Reached skill level 5 in Conjurations 2961 | D:4 | Reached XP level 6. HP: 14/45 MP: 10/10 3403 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, roderic_roman_lattice, chequers_big_river, minmay_between D:3: layout_loops_cross, st_stairs_14, minmay_misc_feat_encased, uniq_robin D:4: layout_loops_corners, hangedman_abyss_or_decor_stagger, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 5 | 5.6 Translocations | 1 2 | 2.8 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 17 || 37 Melee: Unarmed | 6 | || 6 Club | 2 | || 2 Morningstar | 4 | || 4 Mace | 2 | || 2 Spear | 6 | || 6 Whip | | 17 || 17 Tailslap | | 1 || 1 Cast: Magic Dart | 40 | || 40 Searing Ray | 13 | 26 || 39 Read: Identify | | 3 || 3 Blinking | | 1 || 1 Vulnerability | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 61 | 43 || 104 Dodge: Dodged | 26 | 21 || 47 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3410 | 3289 | 121 | 233 | 2517 | 4 | 852.5 | Dungeon | 3410 | 3289 | 121 | 233 | 2517 | 4 | 852.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1256 daAuts D:1: 890 daAuts D:3: 839 daAuts D:4: 424 daAuts DLua errors: