Dungeon Crawl Stone Soup version 0.34-a0-1734-g4e9896d06f (webtiles) character file. Game seed: 14875836286716133032 62 OTabTabTab the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on Dec 11, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1528 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 1528, Time: 00:03:22 Health: 0/26 AC: 4 Str: 12 XL: 3 Next: 85% Magic: 1/6 EV: 8 Int: 20 God: Gold: 146 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) d - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: enlightened, flying A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 spear d - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} e - a potion of enlightenment Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations - Level 0.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Anguish Hex/Necr 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16465 Altars: Shops: D:2 ( D:3 [ Annotations: D:1 exclusion: 2 staircases D:3 Robin Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The ball python bites you but does no damage. The goblin barely misses you. The goblin hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. You see here a hobgoblin skeleton. You took 3 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is heavily wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. x2 You took 5 damage! The searing ray hits the goblin. You kill the goblin! The searing ray hits the ball python! You kill the ball python! The searing ray misses the goblin. The goblin hits you with a +0 dagger. The goblin closely misses you. You took 1 damage! The searing ray hits the goblin. The goblin is severely wounded. You finish channelling your searing ray. The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You took 5 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. f -> e - a potion of enlightenment The goblin hits you but does no damage. The goblin hits you with a +0 club. You die... # .# .. .# ############ ##..# #..........# j..J# ###.#..#####.### #....# #...#...#......# ...## #.#####...##.#.# ...# #)g@#...####.#.##### #j..# ###g#>.#####.#...... #...# #).........######. #...# #.##รท......# #. #...####### ...##.......# #< ...........##.#####.......# #. ............. #..........# #. .............. #.##.......# #. ......# ##...##.##.......# #. You could see 2 goblins. Vanquished Creatures 3 gnolls (D:2) 7 hobgoblins A quokka (D:1) 5 ball pythons A bat (D:1) 3 endoplasms 12 goblins 4 kobolds 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 413 | D:1 | Learned a level 2 spell: Searing Ray 659 | D:1 | Reached skill level 4 in Conjurations 1108 | D:2 | Found Fuomut's Antique Weapon Emporium. 1166 | D:2 | Reached XP level 3. HP: 19/26 MP: 2/6 1320 | D:2 | Encountered a black bear 1391 | D:3 | Found Ludi's Antique Armour Shop. 1391 | D:3 | Encountered Robin 1528 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_pool, infiniplex_forest_clump_long, infiniplex_forest_clump_cross, infiniplex_forest_zigzag_2, infiniplex_forest_end_1, serial_park_square3 [serial_park_minivault_5x5_3], chequers_serial_rivers_small_3 D:2: layout_loops_cross, serial_shops, shop, patterned_corridor D:3: layout_rooms, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.5 Dodging | | 1.3 Stealth | | 2.1 Translocations | | 0.4 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Short sword || 25 Tailslap || 3 Cast: Magic Dart || 22 Searing Ray || 20 Drink: Enlightenment || 1 Stab: Sleeping || 3 Armour: Robe || 63 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1534 | 1415 | 119 | 117 | 1005 | 3 | 511.3 | Dungeon | 1534 | 1415 | 119 | 117 | 1005 | 3 | 511.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 553 daAuts D:3: 10 daAuts DLua errors: