Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 8607025570710235857 71 OTabTabTab the Conjurer (level 4, -12/33 HPs) Began as an Armataur Conjurer on Dec 11, 2025. Mangled by a gnoll ... wielding a +2 heavy flail (18 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1693 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 1693, Time: 00:03:17 Health: -12/33 AC: 4 Str: 13 XL: 4 Next: 5% Magic: 2/8 EV: 8 Int: 20 God: Gold: 207 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) e - a +1 short sword of speed Armour a - a +0 robe (worn) c - a +0 scale mail Magical Staves d - a staff of alchemy Scrolls b - a scroll of blinking c - a scroll of amnesia {unknown} t - a scroll of teleportation f - a scroll of fear Potions g - a potion of magic f - a potion of cancellation {unknown} j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} l - 2 potions of berserk rage {unknown} n - a potion of curing {unknown} o - a potion of mutation {unknown} p - a potion of invisibility {unknown} q - 2 potions of haste {unknown} s - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Tukima's Dance Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16302 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You recovered 20 HP! You encounter a gnoll. It is wielding a +2 heavy flail. The gnoll shouts! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll shouts! The gnoll attacks as it pursues you! The gnoll closely misses you. You roll towards the gnoll! You hit the gnoll but do no damage. You tail-slap the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. You took 2 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you with a +2 heavy flail! Ouch! That really hurt! You have reached level 4! You feel stronger. You took 14 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 heavy flail (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 heavy flail. * * * LOW HITPOINT WARNING * * * You took 5 damage! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +2 heavy flail!! Ouch! That really hurt! You die... ## # ..# .# ###.##.# #......# # #......# ..#......# #### ## #.#@....## #.. . #.#j)...# #.# #.#.#..#######.# ## #.....#....>...# #. #....###.#.....# #. . #.....#........# #. ..#######.#.##.###.....####. ..j.....#.#### #.......... ......$..# ######.#### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A dart slug (D:1) 6 endoplasms 5 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 4 frilled lizards (D:1) 2 goblins 4 kobolds (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 10/20 MP: 5/5 247 | D:1 | Learned a level 2 spell: Searing Ray 468 | D:1 | Reached skill level 4 in Conjurations 1032 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1232 | D:2 | Found a faded altar of an unknown god. 1691 | D:3 | Reached XP level 4. HP: 10/33 MP: 5/8 1693 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_1, aquarium_window_fake, aquarium_view_2a, aquarium_view_2d D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away D:3: layout_loops_ring, minmay_misc_feat_five Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | || 13 Melee: Unarmed | 4 | || 4 Club | 9 | || 9 Tailslap | 2 | || 2 Cast: Magic Dart | 16 | || 16 Searing Ray | 24 | 1 || 25 Read: Identify | 3 | || 3 Stab: Sleeping | 3 | || 3 Armour: Robe | 28 | 2 || 30 Dodge: Dodged | 22 | || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1696 | 1613 | 83 | 85 | 1223 | 3 | 565.3 | Dungeon | 1696 | 1613 | 83 | 85 | 1223 | 3 | 565.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 938 daAuts D:2: 574 daAuts D:3: 183 daAuts DLua errors: