Dungeon Crawl Stone Soup version 0.34-a0-1726-g442816a090 (webtiles) character file. Game seed: 2573021829969962172 58 OTabTabTab the Conjurer (level 3, -3/26 HPs) Began as an Armataur Conjurer on Dec 11, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (987 turns). OTabTabTab the Conjurer (Armataur Conjurer) Turns: 987, Time: 00:04:10 Health: -3/26 AC: 5 Str: 12 XL: 3 Next: 76% Magic: 7/7 EV: 13 Int: 20 God: Gold: 51 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . (100%) g - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.24/turn e - ring of poison resistance MPRegen 2.41/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons g - a +0 hand axe (weapon) Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Jewellery d - a +5 ring of evasion (worn) e - a ring of poison resistance (worn) Scrolls c - 2 scrolls of amnesia {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} j - a scroll of teleportation {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 3 potions of heal wounds {unknown} k - a potion of mutation {unknown} l - 2 potions of ambrosia {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11013 Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The gnoll hits you with a +0 club. You took 3 damage! You recovered 1 MP! The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You recovered 1 HP! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You recovered 1 HP! You roll towards the gnoll! You roll towards the gnoll! The gnoll hits you from afar with a +0 halberd! You took 10 damage! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You took 6 damage! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! You die... ....# ...# ...# ..# ..# #.# #j# #.# #@# #.# ### #.# #<# #.#####'## #........# #........# #....†...# #........# #........# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 dart slugs (D:1) A hobgoblin (D:1) A jackal (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 122 | D:1 | Learned a level 2 spell: Searing Ray 736 | D:1 | Reached skill level 4 in Conjurations 799 | D:1 | Found a faded altar of an unknown god. 946 | D:2 | Reached XP level 3. HP: 25/26 MP: 4/6 987 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_three_crescents D:2: layout_basic, basic_altar, grunt_decor_arrowhead Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 2 Hand axe || 4 Club || 1 Cast: Magic Dart || 32 Searing Ray || 14 Armour: Robe || 29 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 968 | 17 | 0 | 719 | 2 | 492.5 | Dungeon | 985 | 968 | 17 | 0 | 719 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 934 daAuts D:2: 51 daAuts DLua errors: