Dungeon Crawl Stone Soup version 0.34-a0-1185-g982c9fe40d (webtiles) character file. Game seed: 9524129642358264532 144 OTabTabTab the Poker (level 5, -4/42 HPs) Began as a Merfolk Gladiator on Nov 14, 2025. Slain by Grinder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (2007 turns). OTabTabTab the Poker (Merfolk Gladiator) Turns: 2007, Time: 00:02:48 Health: -4/42 AC: 4 Str: 14 XL: 5 Next: 27% Magic: 5/5 EV: 12 Int: 9 God: Gold: 71 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) f - +0 halberd rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 trident f - a +0 halberd (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands e - a wand of paralysis (3) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} q - a scroll of immolation {unknown} Potions d - 2 potions of haste {unknown} f - a potion of cancellation {unknown} j - a potion of ambrosia {unknown} k - 2 potions of heal wounds {unknown} l - 2 potions of attraction {unknown} n - 2 potions of curing {unknown} p - a potion of brilliance {unknown} Skills: + Level 3.7 Fighting * Level 7.2 Polearms - Level 2.0 Throwing - Level 4.0 Dodging + Level 0.6 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 45% 1 Scorch Fire 0% 2d5 61% 2 Cause Fear Hex 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15979 Altars: Shops: D:1 = Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Grinder. Grinder is almost dead. Grinder blinks! You recovered 1 HP! Reach: f) +0 halberd Press: ? - help, Dir - move target Aim: Grinder (almost dead, 54% to hit) You reach to attack! You completely miss Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! You took 3 damage! Reach: f) +0 halberd Press: ? - help, Dir - move target Aim: Grinder (almost dead, 54% to hit) You barely miss Grinder. Grinder is almost dead. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You took 15 damage! Reach: f) +0 halberd Press: ? - help, Dir - move target Aim: Grinder (almost dead, 54% to hit) You barely miss Grinder. Grinder is almost dead. Grinder barely misses you. Reach: f) +0 halberd Press: ? - help, Dir - move target Aim: Grinder (almost dead, 54% to hit) You barely miss Grinder. Grinder is almost dead. Grinder hits you. You writhe in agony. You die... Grinder says, "Now the real fun starts!" ........ ..# ....#..# #.# ....#..# #.# .# ....#..# #.# #.# ....#..### #.# #.# # ..%)†....# #.# #.#<# .........# #.# #.#.# .......#.###.#####.#.# ......#..><.....@5...# ####..#.............## # #.........#####...# # #.######### #.....# #.# #.......$# #. ##.....### #. ........ .....##### ....## You could see Grinder. Vanquished Creatures A bombardier beetle (D:3) Terence (D:2) 3 gnolls 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:3) An endoplasm (D:2) 3 hobgoblins (D:1) 3 orcs (D:2) 4 quokkas A ball python (D:2) 4 bats (D:1) 3 frilled lizards 5 goblins A kobold (D:1) A rat (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 18/23 MP: 2/2 196 | D:1 | Reached skill level 5 in Polearms 420 | D:1 | Found Jiurrou's Jewellery Emporium. 852 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1133 | D:2 | Reached skill level 6 in Polearms 1209 | D:2 | Reached XP level 4. HP: 10/35 MP: 4/4 1818 | D:2 | Noticed Terence 1827 | D:2 | Killed Terence 1874 | D:3 | Reached skill level 7 in Polearms 1874 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 1992 | D:3 | Noticed Grinder 2005 | D:3 | HP: 1/42 [Grinder (12)] 2007 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, serial_shops, nicolae_shop_peninsula D:2: layout_rooms, uniq_terence D:3: layout_loops_ring, nicolae_ecumenical_lake_church, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.2 Fighting | 3 | 3.7 Throwing | | 2.0 Dodging | | 4.0 Evocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 93 | 63 || 156 Melee: Trident | 93 | 6 || 99 Halberd | | 57 || 57 Throw: Throwing net | | 2 || 2 Stab: Held in net/web | | 2 || 2 Sleeping | | 1 || 1 Armour: Leather armour | 60 | 26 || 86 Dodge: Dodged | 40 | 32 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2019 | 1896 | 123 | 201 | 1348 | 3 | 673.0 | Dungeon | 2019 | 1896 | 123 | 201 | 1348 | 3 | 673.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 994 daAuts D:2: 874 daAuts D:3: 151 daAuts