OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 3, D:1) a rat corpse (skeletalised by now) (2, -10, D:1) a +0 whip 3 stones (7, 8, D:1) a ball python corpse (skeletalised by now) (8, -19, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (8, -9, D:1) a ball python corpse (skeletalised by now) (9, -14, D:1) a frilled lizard corpse (skeletalised by now) (10, -2, D:1) a +0 club 4 stones (17, -5, D:1) a hobgoblin corpse (skeletalised by now) (19, -38, D:1) a +0 short sword 5 stones (24, -35, D:1) 5 poisoned darts (24, -32, D:1) a +0 whip (27, -40, D:1) a +0 club a goblin skeleton (28, -24, D:1) a +0 dagger (29, -32, D:1) a +0 buckler (31, -34, D:1) a +0 short sword 3 stones (36, -34, D:1) 4 boomerangs (42, -8, D:1) a frilled lizard corpse (skeletalised by now) (45, -35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -7, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, -7, D:2) a +0 dagger (7, 5, D:2) a rat corpse (skeletalised by now) (9, 21, D:2) a +0 club a +0 sling (12, 4, D:2) a ball python skeleton (17, 21, D:2) a +0 short sword a +0 sling (33, 29, D:2) a quokka skeleton (42, 4, D:2) 2 flux baubles (45, -3, D:2) a frilled lizard skeleton (50, 8, D:2) an adder corpse (skeletalised by now) (55, 23, D:2) a +0 club Level 3 of the Dungeon [Shop] Quaxkat's Antique Weapon Emporium a +0 falchion (57 gold) a +0 sling (28 gold) a +5 rapier of speed (826 gold) a +0 long sword (66 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) a +0 club (9 gold) a +6 battleaxe of freezing (950 gold) the +0 falchion "Uhushit" {pain, rCorr SInv} (461 gold) rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion (57 gold) (6, 5, D:3) a +0 trident a +0 leather armour (35, -25, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (38, -19, D:3) a +0 hammer Level 4 of the Dungeon (6, -22, D:4) an adder corpse (skeletalised by now) (17, -27, D:4) the +1 mace of Extermination {heavy, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (28, 2, D:4) a +0 dagger (38, -26, D:4) the +6 whip "Oxtupoe" {heavy, ^Contam rElec rC+ Int+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (53, -12, D:4) the +3 leather armour "Naseta" {rPois Slay+2} rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (56, -16, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, -9, D:5) 10 gold pieces (10, -8, D:5) 3 large rocks an ossuary (3, -8, Ossuary) the +1 robe of Free Expression {^Drain rElec rPois Dex+8} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further.