OTabTabTab Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 18, D:1) a +0 club a stone (7, -4, D:1) a +2 hand axe of venom (7, -2, D:1) a bat corpse (skeletalised by now) (16, 12, D:1) a bat skeleton (27, -14, D:1) a bat skeleton (29, 10, D:1) a +0 kite shield (31, 21, D:1) a +0 whip 4 stones (33, -20, D:1) a +0 dagger (40, 6, D:1) a +0 scale mail (47, 3, D:1) a +0 scale mail (51, 15, D:1) a +0 dagger 5 stones (57, 36, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (13, 0, D:2) a ball python skeleton (15, -3, D:2) a jackal corpse (17, -6, D:2) a +0 short sword 2 stones (17, -1, D:2) a jackal corpse (17, 13, D:2) a +0 robe (18, -4, D:2) a +0 robe (20, -3, D:2) a rat corpse (23, 4, D:2) the +3 leather armour "Ocyngy Xyuf" {*Corrode Str+2 Int+7 SInv} *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. (27, 1, D:2) a +0 club