Dungeon Crawl Stone Soup version 0.34-a0-1039-g66040a7279 (webtiles) character file. Game seed: 17170447200082192343 127 OTabTabTab the Sneak (level 5, -7/42 HPs) Began as a Naga Conjurer on Oct 28, 2025. Mangled by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:53 (2834 turns). OTabTabTab the Sneak (Naga Conjurer) Turns: 2834, Time: 00:03:53 Health: -7/42 AC: 2 Str: 9 XL: 5 Next: 11% Magic: 0/9 EV: 8 Int: 20 God: Gold: 132 SH: 0 Dex: 10 Spells: 7/10 levels left rFire + . . (50%) g - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... d - amulet of wildshape Stlth +++ b - ring of protection from fire HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons g - a +3 dagger (weapon) Missiles e - 2 curare-tipped darts Armour a - a +0 robe (worn) f - the +0 helmet of the Leaf {Light, rN+} (You took it off Robin on level 3 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. Jewellery b - a ring of protection from fire (worn) d - an amulet of wildshape (worn) Wands f - a wand of mindburst (3) Scrolls c - a scroll of fear {unknown} i - 2 scrolls of identify d - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic A - 3 potions of attraction c - a potion of curing C - a potion of cancellation L - 2 potions of lignification k - 2 potions of moonshine h - a potion of haste Skills: - Level 1.5 Dodging - Level 5.0 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Sublimation of Blood Necr 3% N/A 22% 2 Fugue of the Fallen Necr 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Awaken Armour Erth/Frge 6% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History The splash of poison hits the ice beast. The ice beast completely resists. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (78% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. You have got your breath back. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (moderately wounded, 78% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #......##....# #. #..........#.# ##.#.#.#####.# #.#.#....# .# #...####.# .# ##### #.# .# #.# .# #.##Y# #..@.# ###### You could see an ice beast. Vanquished Creatures Jessica (D:2) Ijyb (D:3) Robin (D:3) 3 adders (D:2) A dart slug (D:1) 7 endoplasms 6 hobgoblins 2 quokkas 4 ball pythons A bat (D:1) A frilled lizard (D:1) 10 goblins 3 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 1344 | D:2 | Noticed Jessica 1356 | D:2 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Killed Jessica 1359 | D:2 | Reached skill level 4 in Stealth 1359 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1691 | D:2 | Reached XP level 4. HP: 36/36 MP: 1/8 1868 | D:2 | Noticed Crazy Yiuf 2151 | D:2 | Found a faded altar of an unknown god. 2428 | D:3 | Identified the +0 helmet of the Leaf {Light, rN+} 2428 | D:3 | Noticed Robin 2435 | D:3 | Killed Robin 2436 | D:3 | Reached skill level 5 in Stealth 2511 | D:3 | Noticed Ijyb 2532 | D:3 | Killed Ijyb 2533 | D:3 | Reached XP level 5. HP: 8/42 MP: 0/9 2825 | D:3 | Noticed an ice beast 2834 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_surrounded D:2: layout_basic, chequers_ecumenical_altar_twisty, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_basic, trog_wizard, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 4 5 | 5.0 Spellcasting | 3 | 3.2 Dodging | | 1.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 7 || 14 Melee: Unarmed | 7 | || 7 Punch | 1 | || 1 Short sword | | 7 || 7 Throw: Dart | | 2 || 2 Cast: Magic Dart | 39 | 29 || 68 Searing Ray | 2 | 5 || 7 Ability: Spit Poison | 5 | 5 || 10 Read: Identify | 2 | 4 || 6 Revelation | 1 | || 1 Fog | 1 | || 1 Teleportation | 1 | || 1 Armour: Robe | 6 | 15 || 21 Dodge: Dodged | 5 | 6 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3542 | 3468 | 74 | 159 | 3035 | 3 | 1180.7 | Dungeon | 3542 | 3468 | 74 | 159 | 3035 | 3 | 1180.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1504 daAuts D:2: 1476 daAuts D:3: 561 daAuts