Dungeon Crawl Stone Soup version 0.34-a0-916-ga168a4e2c1 (webtiles) character file. Game seed: 441071568582635184 45 OTabTabTab the Chiller (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Oct 7, 2025. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1132 turns). OTabTabTab the Chiller (Merfolk Ice Elementalist) Turns: 1132, Time: 00:02:16 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 64% Magic: 4/6 EV: 12 Int: 14 God: Gold: 59 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . (100%) d - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn c - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom (weapon) f - a +0 spear Armour a - a +0 robe (worn) b - a +0 pair of gloves of fire Jewellery e - an amulet of dissipation Talismans c - a quill talisman (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic f - a potion of curing {unknown} Skills: + Level 3.7 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 9% 3 Ozocubu's Armour Ice 15% N/A 9% 3 Apportation Tloc 2% N/A 22% 1 Magic Dart Conj 4% 1d3 22% 1 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Blink Tloc 2% N/A 34% 2 Passage of Golubria Tloc 1% N/A 92% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll closely misses you. You closely miss the gnoll. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. x2 Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The gnoll closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll hits you with a +0 halberd! The gnoll closely misses you. You see here a +0 flail. You barely miss the gnoll. The gnoll is almost dead. You kill the gnoll! A gnoll comes into view. It is wielding a +0 spear. The gnoll closely misses you. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... #.#.# #......## #.#.# #.###.... #.#.# #.# ##.## #.#.# #######.####.# #.#.. .............# ### #######.###### #....# #.########.#### #j.j@).....# ##########.# #... ...## #..# #..# .... ..# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons A bat (D:1) 4 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 594 | D:1 | Reached XP level 3. HP: 23/24 MP: 1/6 1132 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.7 Stealth | | 2.1 Spellcasting | | 2.6 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Dagger || 18 Short sword || 16 Cast: Freeze || 28 Armour: Robe || 19 Dodge: Dodged || 42 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1107 | 24 | 10 | 861 | 2 | 565.5 | Dungeon | 1131 | 1107 | 24 | 10 | 861 | 2 | 565.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1070 daAuts D:2: 60 daAuts