Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. OTabTabTab the Chiller (Merfolk Ice Elementalist) Turns: 421, Time: 00:01:10 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 4/5 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans b - an inkwell talisman Potions g - a potion of magic d - a fuming grey potion Skills: + Level 3.0 Dodging - Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.5 Ice Magic You have 4 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Construct Spike Launche Frge 2% 2d3 34% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 100% to hit) You freeze the dart slug. The dart slug is almost dead. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) You freeze the dart slug. You kill the dart slug! Your Dodging skill increases to level 3! You now have 17 gold pieces (gained 8). Found a stone staircase leading down. Found a parchment of Summon Ice Beast. Okay, then. You see here a parchment of Summon Ice Beast. d - a fuming grey potion A frilled lizard comes into view. A frilled lizard is nearby! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You freeze the frilled lizard. You kill the frilled lizard! A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard closely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) You freeze the frilled lizard! You kill the frilled lizard! ....§...'...# .# ..≈§§...#ß.## #.# §...§...#### #.# .≈≈≈≈...# #.# ######### #.# #.# #.# #†# #@# #.# #.# #.# #.# #.# #########.# ..........# #########..# There are no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) A ball python (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OTabTabTab the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 Illustrated notes Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.5 Spellcasting | | 2.2 Ice Magic | | 4.5 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 16 Punch || 1 Cast: Freeze || 17 Stab: Sleeping || 2 Armour: Robe || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 421 | 421 | 0 | 0 | 347 | 1 | 421.0 | Dungeon | 421 | 421 | 0 | 0 | 347 | 1 | 421.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 421 daAuts