Dungeon Crawl Stone Soup version 0.35-a0-703-g80f85d7f28 (webtiles) character file. Game seed: 10011145866826217587 81 ONYMONG the Trooper (level 4, -3/36 (37) HPs) Began as a Formicid Fighter on July 13, 2026. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1035 turns). ONYMONG the Trooper (Formicid Fighter) Turns: 1035, Time: 00:02:00 HP: -3/36 (37) AC: 8 Str: 25 XL: 4 Next: 67% MP: 4/4 EV: 8 Int: 8 God: Gold: 36 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) d - +0 pair of gloves {Str+3} rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 pair of gloves of strength (worn) Scrolls c - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions m - 2 potions of might d - a potion of mutation {unknown} f - 3 potions of heal wounds {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} Skills: + Level 4.2 Fighting * Level 3.8 Axes - Level 3.2 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 77% 1 Lesser Beckoning Tloc 0% N/A 88% 2 Frozen Ramparts Ice 0% 1d1 98% 3 Gloom Hex/Necr 0% N/A 98% 3 Hailstorm Conj/Ice 0% 3d5 98% 3 Launch Clockwork Bee Frge 0% N/A 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: staircase Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll attacks as it pursues you! The gnoll barely misses you. You extend your mandibles. You dig through the rock wall. You feel drained. You dig through the rock wall. You feel drained. You slash the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 club. x2 You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You slash the gnoll! You kill the gnoll! The gnoll barely misses you. You slash the gnoll! You kill the gnoll! The gnoll closely misses you. You closely miss the gnoll. You block the gnoll's attack. You barely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. You block the gnoll's attack. The gnoll hits you with a +0 halberd. You are too injured to fight recklessly! You closely miss the gnoll. The gnoll hits you with a +0 halberd. You slash the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 halberd. You hit the gnoll. You kill the gnoll! You barely miss the gnoll. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... #.........# #.....ğ...# ######......ğ..# ######### #.....##...ğ...# #.......# #.....####..#### #.......# #.....# ##.# ####.......# #.....#####.# ...........# ###.....ğğ....# ....†......# #@#.ğ.ğ.#####..... ...........######ğ####...# #.##.. ####...........#### #.### #.. # ####...........#######.######## #.................†..#....# #..........###.#####.####.# #...######## #.# #....#.# #...# #.# #.##.#.# #...# ###.# ####.#.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 7 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats 3 goblins (D:1) 4 kobolds (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ONYMONG the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 160 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 325 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 826 | D:2 | Reached XP level 4. HP: 29/37 MP: 4/4 1035 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 | 3.8 Fighting | 4 | 4.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 72 | 29 || 101 Melee: War axe | 82 | 29 || 111 Ability: Dig | | 1 || 1 Armour: Scale mail | 56 | 26 || 82 Dodge: Dodged | 37 | 9 || 46 Block: Buckler | 12 | 7 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 984 | 89 | 31 | 653 | 2 | 536.5 | Dungeon | 1073 | 984 | 89 | 31 | 653 | 2 | 536.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 309 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+