Dungeon Descent DCSS version 0.33.1 (webtiles) character file. O4N the Tinkerer (Coglin Forgewright) Turns: 66, Time: 00:01:38 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Iseul} rCold . . . d - +0 dagger {Araceli} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Iseul} d - a +0 dagger (offhand) {Araceli} Armour b - a +0 robe (worn) Potions c - a potion of magic e - an orange potion Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/12) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, O4N the Coglin Forgewright. [Dungeon Descent] Will you descend where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. You hit the goblin with your +0 dagger. The goblin is heavily wounded. You hit the goblin with your +0 hammer. You kill the goblin! You see here a +0 dagger. Found an orange potion. e - an orange potion There are no items here. Okay, then. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. ####.####### #.......... ######.##.####.# #.........####.##### #..................## #.........####.#....# ######.##....#.#....# # #.....#.#......#.###. #####....@#.#.#.)......... #.................##.##.## #.#.#.....##.............. #.#.#......#..###......... #..........#....#..##♣♣♣.♣ #........#.##.#.#..# ♣⌠♣ #........#.# #....♣♣♣♣♣.♣ ##.......#.# ##......⌠.<. #####.###.........♣♣♣♣♣.♣ There are no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | O4N the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Mace || 1 Dagger || 1 Armour: Robe || 2