Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 17651153551842155539 61 Nyangyiz the Caller (level 3, 19/19 HPs) Began as a Deep Elf Summoner on Sept 4, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:05:16 (1616 turns). Nyangyiz the Caller (Deep Elf Summoner) Turns: 1616, Time: 00:05:16 Health: 19/19 AC: 2 Str: 5 XL: 3 Next: 83% Magic: 10/10 EV: 11 Int: 19 God: Gold: 68 SH: 4 Dex: 17 Spells: 4/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: inugami summoned A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) c - a +0 robe Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} j - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 2% 1 b - Call Imp Summ 50% N/A 4% 2 c - Call Canine Familiar Summ 25% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 26% 1 Eringya's Surprising Cr Summ 25% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 14% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your cerulean imp hits the kobold with a -2 spear. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; a kobold corpse You encounter Terence the Veteran. He is wielding a +0 flail. There is a stone staircase leading down here. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. Your inugami hits Terence! Terence shouts! Your inugami closely misses Terence. Terence closely misses your inugami. Your inugami hits Terence but does no damage. Terence barely misses your inugami. Your inugami hits Terence. Terence hits your inugami with a +0 flail. Your inugami hits Terence but does no damage. Your cerulean imp barely misses Terence. Terence closely misses your inugami. Your inugami closely misses Terence. Your inugami hits Terence but does no damage. Your cerulean imp completely misses Terence. Terence hits your inugami with a +0 flail. Your inugami closely misses Terence. Your cerulean imp hits Terence but does no damage. Terence closely misses your inugami. Your inugami hits Terence. Terence dies! Your Spellcasting skill increases to level 4! You swap places with your inugami. Things that are here: a +0 flail; a +0 chain mail Your cerulean imp disappears in a puff of smoke! You now have 68 gold pieces (gained 12). You swap places with your inugami. You open the door. There is an open door here. You encounter an endoplasm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #. ####.### #.j....# ####### #@# #)..... #h# ##.##### #.# #..# #.# #.## #.# ##.# #.# #..###### #.# #>....... #.########.####### #...........# You could see an endoplasm (asleep, ally target) and a friendly inugami (summoned). Vanquished Creatures A kobold (D:2) 1 creature vanquished. Vanquished Creatures (collateral kills) Terence (D:2) An adder (D:2) A nameless horror (D:2) A dart slug (D:1) 3 endoplasms (D:2) 2 hobgoblins 2 quokkas 4 ball pythons 3 bats 4 frilled lizards 6 goblins A kobold (D:2) 5 rats 34 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nyangyiz the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 356 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 372 | D:1 | Learned a level 2 spell: Call Imp 517 | D:1 | Found a faded altar of an unknown god. 1151 | D:2 | Reached skill level 5 in Summonings 1210 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1260 | D:2 | Learned a level 3 spell: Call Canine Familiar 1514 | D:2 | Encountered Terence 1527 | D:2 | Killed Terence 1616 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Summon Small Mamm || 27 Call Imp || 23 Call Canine Famil || 1 Armour: Robe || 7 Dodge: Dodged || 12 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1615 | 1599 | 16 | 0 | 1151 | 2 | 807.5 | Dungeon | 1615 | 1599 | 16 | 0 | 1151 | 2 | 807.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1035 daAuts D:2: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+