Nucleic Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (39, 17, D:1) a +0 dagger (42, 4, D:1) a +0 club (42, 18, D:1) a club (43, -7, D:1) 6 poisoned darts (43, 10, D:1) a +0 robe (47, -11, D:1) a +0 short sword (48, 21, D:1) a +0 spear (49, -13, D:1) a +0 dagger (57, -10, D:1) a staff of earth (57, -7, D:1) a short sword Level 2 of the Dungeon (11, -30, D:2) a +0 dagger (11, -29, D:2) a pair of gloves (15, -27, D:2) a +0 dagger (17, 4, D:2) a +0 dagger (21, -39, D:2) a +0 club (23, 4, D:2) an amulet of regeneration (27, -8, D:2) a hammer (28, 0, D:2) a +0 dagger (36, -9, D:2) a hammer (39, -34, D:2) a +0 whip (39, -11, D:2) a +0 hammer (39, -9, D:2) the +5 hammer of Grandeur {pain, rPois} rPois: It protects you from poison. (57, -22, D:2) a +0 whip (68, -15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, 1, D:3) a +2 dagger of venom (2, 2, D:3) a +0 dagger a +0 robe (5, 13, D:3) a +0 orcbow (7, 16, D:3) a sling (28, 2, D:3) a +0 dagger (32, 23, D:3) a sling (40, -24, D:3) a ring of magical power (41, -1, D:3) a dagger (50, 11, D:3) a staff of necromancy (62, -3, D:3) a +0 whip of venom Level 4 of the Dungeon (2, 23, D:4) a +0 short sword (8, 0, D:4) a talisman of death (9, 21, D:4) a fading robe (19, 6, D:4) a +0 hand axe (19, 19, D:4) a +0 spear (20, 19, D:4) a +0 dagger 5 stones (21, 19, D:4) a +0 dagger (22, 19, D:4) a +0 spear (23, 18, D:4) a +0 club (24, 15, D:4) a +0 flail (24, 17, D:4) a +0 leather armour (27, 9, D:4) a +0 dagger (35, -7, D:4) a ring of magical power (41, 29, D:4) a +0 whip (41, 30, D:4) a +0 chain mail (47, 7, D:4) a hat (47, 28, D:4) 2 scrolls of enchant weapon (52, 6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a war axe (7, 36, D:5) a +0 scimitar a +0 robe (9, 48, D:5) a +0 trident (10, 41, D:5) 6 poisoned darts (17, 4, D:5) a robe (20, 19, D:5) a +0 mace a +0 leather armour (37, 12, D:5) an adder skeleton (44, 32, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a spear (7, -11, D:6) a club (15, -11, D:6) a +0 spear (15, -10, D:6) a +0 dagger a +0 ring mail (16, -11, D:6) a +0 halberd (18, -13, D:6) a +0 spear (19, -14, D:6) a plate armour (21, -15, D:6) 4 poisoned darts (28, 15, D:6) a +0 leather armour (29, 13, D:6) a +0 giant club (31, 18, D:6) a +0 scale mail (36, -3, D:6) a flail (38, 3, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Kasooch's Jewellery Shoppe an amulet of faith (unknown) (720 gold) an amulet of regeneration (540 gold) a ring of see invisible (270 gold) a ring of see invisible (270 gold) a +6 ring of dexterity (unknown) (648 gold) the brooch of Shielding {Spirit SH+8} (1170 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +6 ring of dexterity (unknown) (648 gold) a ring of magical power (360 gold) a ring of wizardry (unknown) (540 gold) (5, -13, D:7) the +0 ring mail of Balizy {rElec rF+ Str+2 Dex+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (8, -27, D:7) a +0 whip 5 poisoned darts (9, -5, D:7) a +0 hand axe a +0 chain mail (13, -24, D:7) a +0 buckler (18, -32, D:7) a hand axe (20, -11, D:7) a club a dagger (22, -25, D:7) a mace (22, -23, D:7) a whip (22, -21, D:7) the necromancy staff of the Ten Stars {*Slow rPois rN+ Dex+2 Summ Necro} [staff of necromancy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. a +0 leather armour a +0 giant club a +0 dire flail (22, -17, D:7) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 hand axe (23, -21, D:7) a +0 great mace of draining a +0 robe (23, -18, D:7) the +7 quarterstaff of Qumut {protect, *Corrode Str+4 Int+3} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). 4 boomerangs a +0 orcbow a +0 morningstar a +0 plate armour a +0 dagger a +0 robe a +0 halberd 7 poisoned darts a +2 leather armour of fire resistance (23, -12, D:7) a +2 great mace of protection a +0 plate armour (24, -20, D:7) a +1 scimitar of electrocution a +0 plate armour (24, -19, D:7) a +0 club a +0 leather armour (24, -11, D:7) the +5 spear of Zebb {venom, rPois rC++} rPois: It protects you from poison. rC++: It greatly protects you from cold. a +0 robe (26, -25, D:7) a dagger (28, -19, D:7) a dagger (28, -11, D:7) a runed orcbow a twisted glowing staff (31, 3, D:7) a pair of gloves (57, 6, D:7) the amulet "Ukicsoc" {Dissipate Harm rPois rF- rN+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. a +6 ring of intelligence (61, -1, D:7) a +0 whip Level 8 of the Dungeon [Shop] Fiqecsotz's Jewellery Shoppe the ring of Kunev {+Blink rCorr Wiz Int+2} (1076 gold) [ring of wizardry] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). a +5 ring of evasion (unknown) (720 gold) a ring of protection from cold (unknown) (500 gold) a ring of positive energy (400 gold) a ring of protection from fire (500 gold) a ring of willpower (unknown) (500 gold) a ring of wizardry (unknown) (600 gold) a maw talisman (600 gold) the rimehorn talisman of Gravitas {Harm Rampage +Inv Slay-6} (500 gold) [rimehorn talisman] Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a wellspring talisman (500 gold) (0, 0, D:8) a +0 war axe (1, 0, D:8) a +0 hand axe a +0 leather armour a +0 mace a +0 whip (8, -46, D:8) a +0 dagger (9, -46, D:8) a +0 club a +0 ring mail a +0 club a +0 robe a +0 dagger (10, -46, D:8) a +2 whip of flaming (17, 6, D:8) a +0 hand axe (21, 10, D:8) a pair of glowing boots (27, -41, D:8) a +0 dagger (27, 6, D:8) a +0 short sword (28, -40, D:8) a +0 club a +0 club a +0 dagger (28, -32, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 6, D:8) a +0 short sword a +0 chain mail (29, -32, D:8) a +0 robe a +4 flail a +0 robe a +3 hand axe a +0 whip a +0 dagger a stone 3 poisoned darts a +0 dagger a +0 leather armour a +0 hand axe (29, 6, D:8) a +0 short sword a +0 club a +0 leather armour (30, -33, D:8) a +0 spear (30, -32, D:8) a +0 whip (31, -10, D:8) a +0 club 4 poisoned darts (32, -33, D:8) 3 stones a +0 dagger (34, -10, D:8) a +0 war axe a +0 ring mail (46, -22, D:8) a +0 dagger (46, -17, D:8) a +0 giant spiked club a +0 giant spiked club (55, -37, D:8) a +0 whip of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 spear a +0 leather armour a +0 flail (0, 1, D:9) a throwing net a +0 club a +0 kite shield a +0 ring mail a +0 spear (0, 2, D:9) a +0 flail (0, 4, D:9) a +0 hand axe (1, -2, D:9) a +0 animal skin a -1 spear a +0 flail (1, 2, D:9) a +0 chain mail a boomerang a +0 glaive a +0 giant club a +0 club a +0 dagger (4, -2, D:9) a +0 whip (5, 30, D:9) a +0 giant club a +0 giant club (8, -1, D:9) a +0 dagger (9, 2, D:9) a +0 spear (11, 32, D:9) a quarterstaff (12, 5, D:9) a +0 spear (13, 6, D:9) a +0 short sword a +0 leather armour a +0 dagger (14, 6, D:9) a +0 leather armour a +0 whip (16, 5, D:9) 5 silver javelins (17, 17, D:9) a +2 hand axe of electrocution 2 throwing nets a +1 scale mail of archery (19, 2, D:9) a +0 robe a +0 giant club (19, 22, D:9) a ring mail (23, 26, D:9) a flail (27, 27, D:9) a +0 club (27, 28, D:9) a +0 war axe a +0 scale mail (27, 29, D:9) a +0 buckler (28, 5, D:9) a +0 dagger (29, 29, D:9) a +0 plate armour a +3 spear (29, 32, D:9) a ring mail (31, 26, D:9) a +0 long sword (32, 33, D:9) a ring mail (35, 0, D:9) a ring of resist corrosion Level 10 of the Dungeon (3, -9, D:10) a dagger (7, 1, D:10) a +0 robe a +0 dagger (7, 2, D:10) a +0 hand axe (7, 3, D:10) a +0 hand axe of electrocution (19, -13, D:10) a +0 dagger a +0 shortbow (25, -13, D:10) a +0 leather armour (28, -23, D:10) a +0 short sword a +0 chain mail a +0 dire flail a +0 orcbow of flaming (28, 1, D:10) a +0 giant spiked club a +0 giant spiked club (29, -22, D:10) a +0 robe a +0 dagger (29, -3, D:10) a long sword (30, -24, D:10) a +0 robe a +0 dagger (34, -29, D:10) a quarterstaff (34, -5, D:10) a +0 robe (44, 9, D:10) a +0 helmet of sniping (45, 9, D:10) a chain mail Level 11 of the Dungeon [Shop] Tigurch's Jewellery Shoppe an amulet of alchemy (unknown) (570 gold) an amulet of alchemy (unknown) (570 gold) the amulet of Gozag's Benevolence {Alch+ Dex+3} (822 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Dex+3: It affects your dexterity (+3). a ring of positive energy (380 gold) a ring of protection from cold (unknown) (475 gold) a +6 ring of dexterity (unknown) (684 gold) a ring of poison resistance (380 gold) a +4 ring of protection (unknown) (684 gold) the amulet "Ticir" {Wildshape Dex+6} (942 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5) Dex+6: It affects your dexterity (+6). (0, 0, D:11) a staff of cold a +2 robe of cold resistance (7, 6, D:11) a scroll of enchant weapon (21, -16, D:11) a troll skeleton (21, -10, D:11) an ogre skeleton (25, 11, D:11) 4 large rocks (25, 12, D:11) a +0 shortbow (36, -26, D:11) a plate armour (39, -15, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Niumyini's Armour Boutique a +0 scale mail (68 gold) a +0 buckler (76 gold) a +0 ring mail (68 gold) the +1 ring mail "Tienayrph" {Rampage rF+ SInv} (462 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. SInv: It lets you see invisible. a +0 ring mail (68 gold) a +2 robe of fire resistance (304 gold) a +0 robe (15 gold) a +0 leather armour (34 gold) the +3 pair of seven-league boots {Rampage+∞} (680 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (0, 0, D:12) a +0 robe of willpower (0, 3, D:12) a +0 whip (1, -3, D:12) a +0 robe (2, -3, D:12) a scroll of enchant armour (8, 23, D:12) a +0 short sword (13, 9, D:12) a +0 chain mail a +0 dagger (13, 11, D:12) a +0 chain mail a +0 club (15, 11, D:12) a +0 robe a +0 dagger (17, 25, D:12) 2 poisoned darts (18, 9, D:12) 5 large rocks (28, 13, D:12) a parchment of Sandblast (31, 12, D:12) a chain mail (34, -22, D:12) a +0 giant spiked club a +0 giant spiked club (35, -22, D:12) a +0 heavy quarterstaff a +0 robe (38, -22, D:12) a +0 long sword a +0 leather armour (49, -11, D:12) a +0 rapier Level 13 of the Dungeon (9, -43, D:13) a +0 orcbow (19, -24, D:13) a scale mail (19, -7, D:13) a parchment of Jinxbite (22, -49, D:13) a club (22, -42, D:13) a shortbow (23, -27, D:13) a +0 mace (26, -29, D:13) 5 large rocks (30, -42, D:13) a +0 dire flail a +0 giant club (33, -14, D:13) a leather armour (36, -25, D:13) a falchion (47, -38, D:13) a plate armour (52, -14, D:13) a ring mail (59, -26, D:13) a +0 shortbow (59, -19, D:13) a +0 great mace a +0 chain mail (61, -19, D:13) a +0 dagger of flaming a +0 robe (68, -49, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 mace (1, -22, D:14) a +0 orcbow (2, -9, D:14) a +0 mace (11, 11, D:14) a +0 robe a +0 dagger (12, 22, D:14) a leather armour (14, 7, D:14) a dagger (20, -3, D:14) 6 large rocks (24, -4, D:14) 5 large rocks (24, 3, D:14) a +0 battleaxe a +0 ring mail (36, -3, D:14) a +0 dagger a +0 robe (36, -2, D:14) 4 large rocks (37, -1, D:14) a +0 orcbow (38, -2, D:14) a +0 shortbow (38, -1, D:14) a +0 orcbow (46, -31, D:14) a long sword (52, -21, D:14) a +0 orcbow (60, -1, D:14) a buckler (62, -28, D:14) a ring of see invisible (62, -10, D:14) a parchment of Passwall (63, 29, D:14) an arbalest Level 15 of the Dungeon (2, 12, D:15) a scroll of enchant armour (3, -3, D:15) 5 poisoned darts (13, 17, D:15) a +0 glaive (14, 18, D:15) a +0 scimitar (15, 17, D:15) a +0 short sword (15, 18, D:15) a +4 heavy long sword (16, 18, D:15) a +0 trident (21, -15, D:15) 22 gold pieces (21, -14, D:15) a potion of heal wounds (21, -13, D:15) a scroll of vulnerability an elf skeleton (22, -15, D:15) a shiny helmet (22, -14, D:15) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. an elf skeleton (22, -13, D:15) a parchment of Petrify (23, -15, D:15) 16 gold pieces (23, -14, D:15) 2 gold pieces an elf skeleton (23, -13, D:15) 4 javelins an elf skeleton (23, 15, D:15) 8 gold pieces (24, -17, D:15) a +0 shortbow (25, 24, D:15) a +0 dire flail a +0 dire flail (25, 26, D:15) a +0 dagger a +0 robe a +3 dire flail a +0 leather armour a +0 dagger a +0 robe (26, 9, D:15) a +0 long sword (31, -1, D:15) 4 large rocks (31, 25, D:15) a +0 dire flail a +0 plate armour (35, 16, D:15) a +6 dagger a +0 robe (36, 15, D:15) a +0 giant club a +0 giant club a +0 giant club (36, 26, D:15) a +1 war axe a +0 arbalest a +0 chain mail (37, 15, D:15) a +0 giant club (37, 16, D:15) a +0 giant club a +0 giant club a +0 whip a +0 robe (39, 26, D:15) a +0 falchion a +2 glaive of freezing a +0 plate armour (43, 26, D:15) a +0 short sword a +0 leather armour (44, -9, D:15) a chain mail (45, 0, D:15) a chain mail (48, 34, D:15) a +0 trident a +0 leather armour (53, 0, D:15) a robe (57, 9, D:15) a +0 great mace a +0 ring mail (58, -12, D:15) a scale mail (62, 7, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 5, Orc:1) a +0 dagger a +0 robe (1, 0, Orc:1) a +1 long sword of electrocution a +0 chain mail (1, 2, Orc:1) a +0 hand axe a +0 chain mail a +0 club a +0 ring mail (1, 3, Orc:1) a +0 flail a +2 vampiric dagger a +0 long sword a +0 arbalest a +0 plate armour (1, 5, Orc:1) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 falchion a +0 leather armour a +0 giant club a +0 dagger a +0 robe a +0 glaive a +0 plate armour (2, 1, Orc:1) a +0 great mace a +0 plate armour (2, 4, Orc:1) a +0 club a +0 war axe a +0 plate armour a +0 hand axe a +0 plate armour a +0 dire flail a +0 dire flail a +0 hand axe (2, 5, Orc:1) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (2, 6, Orc:1) a +0 trident (2, 19, Orc:1) a +0 giant spiked club (4, 15, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (5, 9, Orc:1) a +0 giant spiked club a +0 short sword a +0 falchion a +0 chain mail (6, 10, Orc:1) a +0 hand axe of freezing a +0 ring mail a +2 dagger of venom a +0 robe (6, 15, Orc:1) a +0 hand axe a +0 dagger a +0 ring mail a +0 dagger a +0 robe (6, 16, Orc:1) a +0 flail (7, 11, Orc:1) a +0 dagger a +0 robe (37, -8, Orc:1) a +0 giant club (37, -7, Orc:1) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (37, -6, Orc:1) a +0 club (38, -8, Orc:1) a +0 giant club a +0 mace (38, -6, Orc:1) a +0 robe a +0 dagger (39, -8, Orc:1) a +0 leather armour a +0 scimitar (39, -7, Orc:1) a +0 club (39, -6, Orc:1) a +0 ring mail a +0 dagger (41, -10, Orc:1) a +0 war axe a +6 plate armour of ponderousness a +0 broad axe a +0 chain mail a +0 long sword a +0 plate armour (41, -6, Orc:1) a +0 dagger (42, -6, Orc:1) a +0 chain mail 3 boomerangs a +0 club (42, -5, Orc:1) a +0 plate armour a +0 war axe (42, -4, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Ithy's Book Boutique a parchment of Magic Dart (70 gold) a parchment of Freezing Cloud (210 gold) a parchment of Launch Clockwork Bee (140 gold) a parchment of Vhi's Electric Charge (175 gold) a parchment of Forge Lightning Spire (175 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Diamond Sawblades (280 gold) a parchment of Tukima's Dance (140 gold) a parchment of Vampiric Draining (140 gold) a parchment of Fortress Blast (245 gold) a parchment of Sphinx Sisters (280 gold) [Shop] Amaor's Armour Shoppe a +0 leather armour (34 gold) a +0 cloak of corrosion resistance (195 gold) a +4 ring mail of willpower (527 gold) a +0 leather armour (34 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) the +8 ring mail of the Fig {rF+ Str+2} (1057 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). a +0 ring mail (68 gold) [Shop] Ciann's Weapon Emporium a +0 dagger (26 gold) a +1 orcbow of flaming (184 gold) a +0 club (6 gold) a +0 flail (45 gold) a +0 demon trident of venom (416 gold) the +8 flail "Ehiaky" {freeze, rN+ Will+} (820 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. [Shop] Tepn's Armour Shop the +4 ring mail of the Equinox {Bane rC+ Will+ rCorr} (885 gold) Bane: It inflicts you with a random bane when you equip it. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +2 robe of the Elven Halls {rC+ Int+2} (523 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the +2 hood of the Assassin {Detect Stab+ Stlth++} (1080 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +0 cloak (81 gold) a +0 cloak of poison resistance (153 gold) +0 fire dragon scales (900 gold) a +0 ring mail (72 gold) a +0 robe (16 gold) a +2 robe of willpower (322 gold) a +0 ring mail (72 gold) (0, 0, Orc:2) a +0 orcbow (4, -1, Orc:2) a +0 robe a +0 dagger (5, -4, Orc:2) a +0 giant club (5, -1, Orc:2) a +0 battleaxe a +0 chain mail (5, 2, Orc:2) a +0 leather armour a +0 hand axe a +0 orcbow a +0 leather armour a +0 hand axe a +0 orcbow (6, -1, Orc:2) a +0 club a +0 ring mail (6, 0, Orc:2) a +0 dagger a +0 robe (7, 0, Orc:2) a +0 orcbow (7, 1, Orc:2) a +0 leather armour a +0 broad axe a +0 orcbow (8, -4, Orc:2) a +0 dagger a +0 robe (9, -4, Orc:2) a +0 battleaxe a +0 orcbow a +0 ring mail (9, 13, Orc:2) a +0 mace a +0 orcbow a +0 leather armour (10, 0, Orc:2) a +0 shortbow a +0 shortbow (10, 1, Orc:2) a +0 shortbow (13, 6, Orc:2) a +0 leather armour a +0 trident a +0 orcbow a +0 leather armour a +0 broad axe a +0 orcbow (14, 5, Orc:2) a +0 chain mail a +1 war axe of freezing (14, 7, Orc:2) a +0 arbalest (14, 21, Orc:2) a +0 plate armour a boomerang a +0 mace (15, 6, Orc:2) a +0 arbalest (15, 12, Orc:2) a +0 halberd a +0 plate armour (15, 21, Orc:2) a +0 ring mail a +0 partisan a +0 arbalest (16, 15, Orc:2) a +0 orcbow (16, 21, Orc:2) a +0 ring mail a +0 great mace a +0 arbalest (16, 22, Orc:2) a +0 chain mail a +0 long sword (17, 16, Orc:2) a +0 flail a +0 chain mail (19, 16, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (19, 21, Orc:2) a +0 leather armour a +0 great mace a +0 orcbow (20, -11, Orc:2) a +0 battleaxe a +0 orcbow a +0 leather armour (21, 20, Orc:2) a +0 chain mail a +0 trident (22, 28, Orc:2) a +0 chain mail a +1 long sword of flaming a +0 arbalest a +0 plate armour a +0 war axe (22, 29, Orc:2) a +0 ring mail a +0 great mace a +0 arbalest (23, 17, Orc:2) a +0 chain mail a +0 scimitar of distortion (32, 26, Orc:2) a +0 trident a +0 chain mail (33, 24, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (34, 26, Orc:2) a +3 broad axe a +0 orcbow a +0 ring mail (54, 17, Orc:2) a +0 leather armour a +0 glaive a +0 orcbow (56, 21, Orc:2) a +0 orcbow (58, 18, Orc:2) a +0 shortbow (59, 16, Orc:2) a +0 arbalest (60, 20, Orc:2) a +0 shortbow (62, 12, Orc:2) a +0 leather armour a +0 mace (62, 25, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (63, 12, Orc:2) a +0 trident a +0 plate armour a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a lupine talisman (4, 7, Lair:1) a club (43, -8, Lair:1) a stone (44, -4, Lair:1) a pair of glowing boots (46, -3, Lair:1) a stone (48, -8, Lair:1) a stone (49, -5, Lair:1) a stone (58, 9, Lair:1) a parchment of Dimensional Bullseye (61, -12, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of moonshine (19, 8, Lair:2) a leather armour (20, -23, Lair:2) a +2 short sword of distortion 2 curare-tipped darts the +1 leather armour of Snakes and Ladders {rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (41, -19, Lair:2) a +6 long sword 6 javelins a +0 scale mail (42, 3, Lair:2) a +0 dagger a +0 robe (47, -11, Lair:2) a parchment of Fortress Blast (50, 0, Lair:2) a cloak (60, -39, Lair:2) a +6 ring of intelligence a +3 scimitar of flaming (60, -27, Lair:2) a ring mail (72, -8, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (2, 18, Lair:3) a +0 trident (18, -6, Lair:3) a falchion (28, 10, Lair:3) a chain mail (47, 19, Lair:3) a scroll of enchant weapon Level 4 of the Lair of Beasts (17, -37, Lair:4) a steaming ring mail (19, -12, Lair:4) a glaive (19, -10, Lair:4) a runed war axe (28, -20, Lair:4) a maw talisman (35, -1, Lair:4) a scroll of enchant weapon (40, -11, Lair:4) a scale mail (45, -42, Lair:4) an amulet of wildshape (49, -20, Lair:4) a helmet (49, 11, Lair:4) a short sword Level 5 of the Lair of Beasts (6, 37, Lair:5) a scimitar (16, 17, Lair:5) a +0 mace (17, 17, Lair:5) a +0 flail (17, 25, Lair:5) a long sword (31, 46, Lair:5) an amulet of regeneration (36, 45, Lair:5) a parchment of Soul Splinter (41, 20, Lair:5) a robe (42, 14, Lair:5) 5 poisoned darts (43, 24, Lair:5) a hand axe (49, 29, Lair:5) a dagger (51, -1, Lair:5) a dagger Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (0, 3, Spider:1) 6 large rocks (2, 8, Spider:1) a quarterstaff (7, -3, Spider:1) a runed hat (17, 5, Spider:1) a +0 double sword a +1 plate armour of fire resistance a +0 kite shield of reflection (22, 21, Spider:1) a morningstar (26, -4, Spider:1) a ring of poison resistance