NokuBitu1 Level 1 of the Dungeon (0, 3, D:1) a +0 robe (16, -3, D:1) a jackal corpse (skeletalised by now) (16, 4, D:1) a jackal corpse (skeletalised by now) (26, 5, D:1) a +0 whip (28, 0, D:1) a potion of curing (30, 6, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (12, 10, D:2) a +0 club (21, -16, D:2) the +4 hand axe of Bankruptcy {spect, rC+ rN+ Str+3 Dex+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (26, 32, D:2) a jackal corpse (skeletalised by now) (29, -18, D:2) a +0 mace (36, 20, D:2) a +0 long sword (39, 5, D:2) a medusa talisman (40, 1, D:2) a +0 sling (49, 9, D:2) a +0 club (51, -3, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe