Nkww Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -3, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (6, -9, D:1) a frilled lizard corpse (skeletalised by now) (6, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, -14, D:1) a rat corpse (skeletalised by now) (10, -9, D:1) a +0 plate armour (16, 21, D:1) a +0 hand axe (18, 18, D:1) a +0 mace (19, 10, D:1) a +0 ring mail (32, 21, D:1) a bat skeleton (40, -5, D:1) a rat skeleton (52, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (14, -16, D:2) a +0 ring mail (18, -4, D:2) a hobgoblin corpse (skeletalised by now) (18, 7, D:2) a +0 club (19, 6, D:2) a +0 club (20, -7, D:2) an adder corpse (skeletalised by now) (20, -6, D:2) a rat skeleton (20, -5, D:2) a quokka skeleton (27, -1, D:2) a frilled lizard skeleton (27, 11, D:2) the +0 leather armour of Qefietu {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (34, -17, D:2) a +0 cloak (35, 12, D:2) a rat corpse (skeletalised by now) (43, -14, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 2, D:3) 18 gold pieces (6, -5, D:3) a river rat corpse (7, -3, D:3) 8 gold pieces (11, -3, D:3) a frilled lizard corpse a sewer (0, 0, Sewer) 13 gold pieces (1, 4, Sewer) a +0 dagger (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (2, 0, Sewer) 7 stones (12, 0, Sewer) 6 stones (17, 7, Sewer) a +0 short sword 5 stones