Nkww Level 1 of the Dungeon (1, -5, D:1) a +0 buckler (27, -10, D:1) a ball python skeleton (27, -9, D:1) a +0 dagger (29, 11, D:1) a bat skeleton (30, -7, D:1) a frilled lizard skeleton (32, 26, D:1) 7 stones (33, 12, D:1) a +0 robe (51, -2, D:1) a bat skeleton (56, 7, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 29, D:2) a +0 dagger (7, 12, D:2) a +0 robe (8, 31, D:2) a +0 hand axe (10, -1, D:2) a +0 dagger a stone (12, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 8, D:2) a jackal corpse (skeletalised by now) (14, 31, D:2) 5 boomerangs (16, 21, D:2) a +0 short sword (27, 34, D:2) a +0 dagger (28, 11, D:2) a +0 short sword (40, 6, D:2) a hobgoblin corpse (skeletalised by now) (42, 46, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, 17, D:2) a +0 dagger (53, 50, D:2) a +0 leather armour (57, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (2, 16, D:3) a +0 club (2, 32, D:3) a +0 buckler (9, 14, D:3) a quokka skeleton (11, 11, D:3) a ball python skeleton (11, 35, D:3) a +0 helmet of light (14, 2, D:3) a +0 club (16, 32, D:3) a ball python corpse (skeletalised by now) (18, -1, D:3) a +0 dagger a goblin skeleton (21, 13, D:3) the felid skeleton of Natasha (29, 35, D:3) a +0 flail (37, 4, D:3) a +0 dagger (45, 9, D:3) a +0 dagger a +0 sling (50, 30, D:3) a +0 quarterstaff (52, 34, D:3) a +0 dagger of draining Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (12, -10, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (13, -11, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (15, -12, D:4) a +0 dagger a goblin skeleton (15, -11, D:4) a +0 short sword a +0 animal skin the +1 helmet of the Skies Above {rC+ rN+ Regen+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, 26, D:4) a +0 club (21, 30, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, 13, D:4) a +0 dagger (30, 28, D:4) a +0 short sword a +0 ring mail (32, 26, D:4) a +0 dagger of draining a +0 robe the elf skeleton of Dowan (36, 4, D:4) a hobgoblin corpse (skeletalised by now) (40, 25, D:4) a +0 whip 5 stones (55, -5, D:4) a +0 mace (66, -4, D:4) a +0 flail a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (66, 12, D:4) an adder corpse (skeletalised by now) (67, -3, D:4) a +0 war axe a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, -3, D:4) a +0 morningstar an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yfifaekk's Armour Boutique a +0 scale mail (52 gold) a +1 leather armour of willpower (182 gold) a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 plate armour (234 gold) the +0 robe "Mifeixo" {^Drain rN+ Will+ Stlth+} (193 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (26 gold) a +2 leather armour of fire resistance (247 gold) a +4 chain mail of cold resistance (429 gold) (16, 19, D:5) a +2 leather armour of cold resistance (20, 25, D:5) a +0 plate armour (28, 20, D:5) a +0 leather armour (29, -10, D:5) a quokka corpse (skeletalised by now) (30, 36, D:5) a +0 rapier (32, 33, D:5) a +0 robe (38, 8, D:5) a +0 shortbow (46, 32, D:5) a parchment of Scorch (46, 34, D:5) a scarf of harm (51, 33, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 16, D:6) a +0 shortbow (8, 16, D:6) a +0 falchion a +0 leather armour (9, 17, D:6) a +0 robe (33, -9, D:6) a +0 scale mail (33, 22, D:6) a +0 ring mail (41, 20, D:6) 5 javelins (44, 13, D:6) a +0 dagger a +0 robe (45, 10, D:6) a +0 mace (45, 12, D:6) a +0 long sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, -21, D:7) a +0 robe (14, 5, D:7) a +0 robe a +0 dagger (15, 11, D:7) a +0 flail (15, 12, D:7) a +3 spear of freezing a +0 robe (16, 12, D:7) a +0 whip a +0 spear a +0 falchion a +0 robe (16, 14, D:7) a +0 robe a +2 dagger of speed (17, -6, D:7) a +0 orcbow (17, 12, D:7) a +0 spear a +0 club (17, 14, D:7) a +0 robe a +0 scimitar (18, -8, D:7) a +0 shortbow (18, 14, D:7) a +0 robe a +1 spear (30, 20, D:7) a +0 whip (36, -10, D:7) a +0 pair of boots (43, -10, D:7) a +0 leather armour (45, -2, D:7) a +0 mace (46, -2, D:7) a +2 short sword of electrocution a +0 ring mail (46, 1, D:7) a +0 dagger (48, -1, D:7) a +0 short sword a +0 chain mail Level 8 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (270 gold) (0, 0, D:8) a +0 club (0, 3, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 trident (3, -12, D:8) a +0 sling (4, -9, D:8) a +0 scale mail (10, -19, D:8) a +0 leather armour (14, -31, D:8) a +0 club a +0 robe a +0 halberd a +0 mace (15, -33, D:8) a +0 flail (15, -32, D:8) a +0 club a +0 halberd of distortion a +0 flail (23, -28, D:8) +0 ice dragon scales (34, -16, D:8) a +0 dagger (41, -17, D:8) a +0 hand axe (42, -17, D:8) a +0 mace a +0 whip (54, -18, D:8) an amulet of faith Level 9 of the Dungeon (5, 7, D:9) a +0 robe a +0 spear (8, 6, D:9) a +0 dagger (13, 4, D:9) a +0 dagger (14, 12, D:9) a +0 cloak (18, 10, D:9) a +0 scale mail a +4 trident of pain (20, 2, D:9) a +0 spear (21, -13, D:9) a +0 dagger (21, 21, D:9) a kobold skeleton (21, 26, D:9) a kobold skeleton (22, -14, D:9) a +0 dagger (22, -13, D:9) a +0 ring mail a +0 falchion (23, -15, D:9) a +0 robe a +0 dagger (23, -14, D:9) a +0 plate armour a +0 long sword a +0 arbalest (23, 17, D:9) a +0 halberd (23, 24, D:9) a +0 scale mail (23, 26, D:9) a two-headed ogre corpse (skeletalised by now) (25, 18, D:9) a +0 war axe (26, -21, D:9) a +0 robe a +0 dagger (26, -20, D:9) a +0 leather armour a +0 dagger a +0 hand axe (26, 19, D:9) a +0 club a +0 spear a +0 club (27, -21, D:9) a +0 mace (29, -5, D:9) a +0 dagger a +0 robe (33, -17, D:9) the +3 ring mail of the Land of Plenty {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (33, 12, D:9) a +0 flail (34, 15, D:9) a +0 flail (37, 11, D:9) a +0 leather armour a +0 dagger (38, 13, D:9) a +0 scale mail a +2 heavy trident (39, 15, D:9) a +0 plate armour a +0 morningstar (47, -18, D:9) a +0 cloak (59, 13, D:9) an orb of glass (59, 22, D:9) a +0 whip (60, 22, D:9) a +0 whip (61, 22, D:9) a +0 halberd (61, 23, D:9) a +0 spear a +0 scale mail (64, -5, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a potion of moonshine (0, 1, D:10) a potion of moonshine (0, 2, D:10) a potion of moonshine (7, 0, D:10) 2 potions of moonshine (9, 1, D:10) a potion of moonshine (12, 4, D:10) a +0 club (14, 5, D:10) a potion of moonshine (15, 45, D:10) a +0 giant club a +0 giant club (17, 3, D:10) a +0 animal skin (19, 5, D:10) a +0 mace a +0 chain mail (20, 4, D:10) a +0 hand axe of venom a +0 animal skin (23, 5, D:10) a potion of moonshine (24, 4, D:10) a +0 mace a +0 scale mail (25, 1, D:10) a potion of moonshine (25, 2, D:10) a potion of moonshine (26, 5, D:10) a +0 robe (27, 0, D:10) a +0 scale mail (30, 4, D:10) a +0 short sword of protection (33, 6, D:10) a +0 short sword (33, 42, D:10) a +0 plate armour (34, 6, D:10) a +0 club (34, 13, D:10) a +0 orcbow (35, 7, D:10) a +0 whip a +0 dagger (35, 8, D:10) a +0 mace a +0 leather armour a +0 dagger a +0 partisan a +0 orcbow a +0 chain mail (35, 15, D:10) a +0 quarterstaff (35, 53, D:10) a +0 orcbow (42, 31, D:10) a +0 mace (55, 26, D:10) a +0 dagger a +0 robe (55, 53, D:10) a +0 flail a +0 flail (56, 53, D:10) a +0 trident a +0 ring mail (57, 53, D:10) a +0 spear Level 11 of the Dungeon [Shop] Veseplot's Antique Armour Shoppe a +4 chain mail of cold resistance (1023 gold) a +0 chain mail (186 gold) a +2 helmet of sniping (666 gold) a +0 robe (27 gold) a scarf of harm (279 gold) a +0 robe of willpower (244 gold) a +0 chain mail of fire resistance (403 gold) a +1 pair of gloves of hurling (511 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1705 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (6, -5, D:11) a +0 dagger (9, -19, D:11) a +0 leather armour (10, -17, D:11) a +1 dagger of draining a +0 robe a +0 dagger a stone (11, -17, D:11) a +0 short sword a +0 short sword (11, -15, D:11) a +0 club (12, -14, D:11) 5 large rocks (13, -4, D:11) a +0 scimitar (28, -35, D:11) a +0 glaive (38, -34, D:11) a +0 club (41, -15, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a parchment of Mercury Arrow (5, -3, D:12) a +0 dagger a +0 scale mail (8, -5, D:12) 4 gold pieces a +0 flail (8, -4, D:12) 6 gold pieces (10, -4, D:12) 16 gold pieces (10, -3, D:12) 8 gold pieces (11, -3, D:12) 11 gold pieces the Ecumenical Temple