Nkww Level 1 of the Dungeon [Shop] Lasawn's Weapon Emporium a +2 whip of freezing (198 gold) the +5 dagger of Faid {drain, rN+} (477 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (24 gold) a +0 mace (36 gold) a +0 sling (18 gold) a +0 mace (36 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -38, D:1) a frilled lizard corpse (skeletalised by now) (11, -49, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (12, -49, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a bat corpse (skeletalised by now) (23, 1, D:1) a +0 club a gnoll corpse (skeletalised by now) (26, -35, D:1) a +0 whip a kobold skeleton (34, -47, D:1) a +0 ring mail (39, -49, D:1) a hobgoblin corpse (skeletalised by now) (40, -15, D:1) a +0 leather armour (41, -17, D:1) an orb of stardust (45, -22, D:1) a +0 club (46, -23, D:1) a +0 dagger (46, -21, D:1) a +0 whip (46, -19, D:1) a rat skeleton (48, -38, D:1) a hobgoblin corpse (skeletalised by now) (48, -37, D:1) a rat corpse (skeletalised by now) (65, -29, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -2, D:2) an adder corpse (1, 4, D:2) a +0 mace (15, -3, D:2) a +0 short sword (17, -14, D:2) a +0 short sword a kobold corpse (17, -11, D:2) a ring of flight (17, -5, D:2) a bat corpse (19, -14, D:2) a bat corpse (20, -14, D:2) a +0 dagger (21, -16, D:2) a +0 hand axe (21, -15, D:2) a +0 club