Nkww Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -9, D:1) a +0 dagger (7, -7, D:1) a ball python corpse (skeletalised by now) (21, 12, D:1) a +0 whip (30, 7, D:1) a +0 dagger (32, -4, D:1) a hobgoblin skeleton (35, -4, D:1) a +0 club a hobgoblin skeleton (41, 15, D:1) a quokka skeleton (41, 20, D:1) a bat skeleton (42, 13, D:1) a +0 short sword 4 stones a kobold skeleton (42, 22, D:1) a hobgoblin skeleton (42, 23, D:1) a +0 club (43, 23, D:1) a +0 dagger a goblin skeleton (44, 5, D:1) a +0 sling (50, 1, D:1) a +0 sling (54, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Durraq's Weapon Shoppe 4 javelins (156 gold) the +10 triple crossbow of Zaar {flame, rElec Int+4 Dex+3} (1432 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 rapier (71 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) 4 large rocks (78 gold) the +7 flail of Salt {concuss, rPois rCorr} (718 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +4 shortbow of draining (356 gold) a +4 dire flail of concussion (351 gold) 2 atropa-tipped darts (23 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, 1, D:2) a +0 sling (1, 2, D:2) a +0 chain mail (3, -19, D:2) a quokka skeleton (4, -19, D:2) a +0 dagger 3 stones a kobold skeleton (5, -32, D:2) a +0 mace (8, 1, D:2) a +0 mace (22, -7, D:2) a quokka skeleton (28, -20, D:2) a +0 dagger a goblin skeleton (28, -5, D:2) a +0 short sword a kobold skeleton (32, -10, D:2) a +0 flail 2 boomerangs (34, 2, D:2) a +0 mace (36, 2, D:2) a +0 dagger (48, -29, D:2) a +0 leather armour (54, 7, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (15, 8, D:3) an adder corpse (skeletalised by now) (26, 11, D:3) a ball python skeleton (26, 16, D:3) a +0 robe (26, 39, D:3) a bat skeleton (27, 15, D:3) a +0 dagger (28, 11, D:3) a +0 mace (32, 21, D:3) a +0 dagger a +0 scale mail (38, 31, D:3) a +0 sling (39, 4, D:3) a +0 long sword (42, 8, D:3) a +0 club a kobold corpse (skeletalised by now) (53, 22, D:3) a hound corpse (skeletalised by now) (54, 22, D:3) a +0 dagger (55, 22, D:3) a bat corpse (skeletalised by now) (56, 15, D:3) a +0 short sword 2 stones (56, 21, D:3) a +0 spear (56, 22, D:3) the +10 orcbow "Mounias" {speed, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (58, 20, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of venom (3, 21, D:4) a ball python corpse (skeletalised by now) (5, 15, D:4) the +4 leather armour of the Plethaurus {+Inv rC- rCorr Dex+2} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (13, -3, D:4) a ball python skeleton (15, -2, D:4) a black bear skeleton (15, 37, D:4) a +0 club (23, 32, D:4) a +0 whip a +0 robe (25, 22, D:4) a +0 dagger (35, 33, D:4) a +0 club a gnoll skeleton (36, 25, D:4) a +0 cloak (36, 28, D:4) a +0 dagger (36, 42, D:4) a +0 spear (36, 43, D:4) a +0 spear (37, 42, D:4) 7 stones (37, 43, D:4) 6 stones (40, 13, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 7, D:4) a +0 club (43, 10, D:4) a hobgoblin skeleton (43, 11, D:4) a +0 flail a +0 club a +0 ring mail a +0 dagger a +0 robe (45, 27, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Iwonojus's Antique Armour Emporium (Shop contents are unknown) [Shop] Asiupiry's General Store (Shop contents are unknown) [Shop] Zem Purru's Antique Armour Emporium (Shop contents are unknown) (8, -6, D:5) a +0 robe (10, -6, D:5) a +2 dagger of electrocution (unseen) (16, -19, D:5) a parchment of Summon Small Mammal (17, -36, D:5) a scroll of fear (38, -23, D:5) a hound corpse (skeletalised by now) (40, 4, D:5) an iguana corpse (45, -31, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -30, D:5) a +0 club an orc corpse (skeletalised by now) (49, -40, D:5) a +0 ring mail (49, 11, D:5) a howler monkey corpse (53, 14, D:5) a +0 robe (53, 17, D:5) 12 gold pieces (55, 14, D:5) 16 gold pieces a parchment of Sigil of Binding the Necropolis (0, 0, Necropolis) the +5 halberd "Edilod" {flame, rF+ Will+ Str+2 Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (2, -1, Necropolis) 24 gold pieces (15, -25, Necropolis) the +3 short sword "Otitz" {heavy, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (16, -25, Necropolis) 12 gold pieces (17, -25, Necropolis) 25 gold pieces (17, -24, Necropolis) a scroll of identify (18, -25, Necropolis) a parchment of Jinxbite (19, -25, Necropolis) 13 gold pieces (20, -25, Necropolis) 13 gold pieces (27, -3, Necropolis) a stone (27, 2, Necropolis) a stone (30, 5, Necropolis) a throwing net {!f} (31, -3, Necropolis) 19 gold pieces (31, 4, Necropolis) a +0 dagger a +0 robe an orc corpse (31, 5, Necropolis) a hound corpse (32, -3, Necropolis) 10 gold pieces (32, 3, Necropolis) a +0 dagger a +0 robe (33, -3, Necropolis) a staff of alchemy (unseen) (34, -3, Necropolis) 7 gold pieces (35, -3, Necropolis) a +0 mace (36, -3, Necropolis) the +0 quarterstaff of Qyappoish {freeze, *Rage rF+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (40, -3, Necropolis) a stone (40, 2, Necropolis) a stone