Dungeon Crawl Stone Soup version 0.32-a0-2070-g1fec1db897 (webtiles) character file. Game seed: 5374944822887197760 29 Niss the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Aug 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (641 turns). Niss the Conjurer(Deep Elf Conjurer) Turns: 641, Time: 00:00:55 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 1% Magic: 10/10 EV: 12 Int: 22 God: Gold: 12 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of silence {unknown} f - 3 scrolls of revelation h - 2 scrolls of immolation {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} d - a potion of brilliance {unknown} g - a potion of mutation {unknown} i - a potion of attraction {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Iskenderun's Battlesphe Conj 25% 2d8 41% 5 Bombard Conj/Erth 7% 9d2 100% 6 Spellforged Servitor Conj/Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A bat is nearby! The magic dart hits the bat. The bat is severely wounded. An endoplasm comes into view. There are monsters nearby! The magic dart hits the bat. You kill the bat! The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm jiggles. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You see here a quokka corpse. A frilled lizard comes into view. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! i - a smoky black potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. The kobold is moderately wounded. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You see here a quokka corpse. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a talisman of death. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #................ ####.############### #....# # #...## ########### #######...# ♣.......... ######.........# ♣..ß..ß.... #>.....#####.#.# ♣...÷÷..... #..####......#)# ♣♣...÷÷..... #..####...#..#@# ♣...ß..ß.... #..)..'......#.# ♣........... ##.####....###.###♣♣...ß..ß.... #......##.#......♣♣♣...÷÷..... ######.##.#.#.##.# ♣....÷..... #....#.#.#..#.# ♣..ß..ß.... #....#.#.#....# ♣.......... #......#.################## #...#...........#### #..... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 quokkas (D:1) A ball python (D:1) 3 frilled lizards (D:1) 4 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 201 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 641 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 43 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 555 | 86 | 0 | 473 | 1 | 641.0 | Dungeon | 641 | 555 | 86 | 0 | 473 | 1 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts