Dungeon Crawl Stone Soup version 0.33-a0-1180-g1e05e1a6a0 (webtiles) character file. Game seed: 858616032457802454 66 Nightening the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Mar 31, 2025. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (961 turns). Nightening the Firebug (Deep Elf Fire Elementalist) Turns: 961, Time: 00:02:13 Health: 0/19 AC: 3 Str: 5 XL: 3 Next: 96% Magic: 0/10 EV: 11 Int: 21 God: Gold: 104 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls c - a scroll of noise {unknown} d - 3 scrolls of immolation {unknown} e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} Potions b - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 1.6 Conjurations + Level 4.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 46% 2d6 2% 2 c - Inner Flame Hex/Fire 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Flames lash the endoplasm. You kill the endoplasm! The bat hits you but does no damage. The quokka completely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (extremely dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a bat (chance to affect: 80%) The bat is filled with an inner flame. The bat hits you but does no damage. The quokka closely misses you. The bat barely misses you. Casting: Inner Flame (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The quokka bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The rat bites you but does no damage. The ribbon worm is no longer more vulnerable to fire. The rat misses you. The ribbon worm closely misses you. The rat bites you but does no damage. The quokka bites you but does no damage. The ribbon worm closely misses you. The rat closely misses you. The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm misses you. The rat misses you. The quokka closely misses you. The rat barely misses you. Casting: Inner Flame (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Inner Flame (extremely dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The ribbon worm closely misses you. The quokka misses you. The rat barely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! The quokka bites you. You die... ####.#.. #......# ....... #......# ....... # #......# ....... # #......# ....... # #......### ####...>... # #........###.......... # #...........w##....... # #.......####r@rb...... # #......## ####....... ####......# .#..... #....###### .# .... ...### .. ... >..# #. .. ...# .. . #### ## You could see a ribbon worm, a quokka, a bat (inner flame) and a rat. Vanquished Creatures Terence (D:2) A gnoll (D:1) A dart slug (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 5 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 2 bats 3 frilled lizards (D:1) A kobold (D:1) 11 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nightening the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 180 | D:1 | Learned a level 2 spell: Scorch 460 | D:1 | Reached XP level 3. HP: 17/19 MP: 6/10 464 | D:1 | Learned a level 3 spell: Inner Flame 797 | D:2 | Noticed Terence 803 | D:2 | Killed Terence 961 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_bayou_crossing, minmay_rat_gold_closets D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.4 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 49 Scorch || 11 Inner Flame || 1 Armour: Robe || 21 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 974 | 919 | 55 | 36 | 706 | 2 | 487.0 | Dungeon | 974 | 919 | 55 | 36 | 706 | 2 | 487.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 162 daAuts