Nightening Level 1 of the Dungeon [Shop] Vifes's Magic Scroll Emporium a scroll of revelation (unknown) (97 gold) a scroll of identify (unknown) (26 gold) a scroll of identify (unknown) (26 gold) a scroll of enchant weapon (unknown) (97 gold) a scroll of identify (unknown) (26 gold) a scroll of enchant armour (unknown) (97 gold) a scroll of identify (unknown) (26 gold) a scroll of blinking (unknown) (97 gold) [Shop] Vuok's General Store 5 stones (6 gold) a book of Blood (416 gold) a scroll of fear (unknown) (52 gold) a +0 spear (39 gold) 6 stones (7 gold) 2 scrolls of vulnerability (104 gold) a +0 phantom mirror (520 gold) [Shop] Byosuon's Armour Shoppe a +0 robe (7 gold) a +0 scale mail (40 gold) a +2 leather armour of willpower (190 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (600 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 ring mail (40 gold) a +0 ring mail (40 gold) [Shop] Iduoruc's Distillery a potion of attraction (unknown) (30 gold) a potion of magic (80 gold) a potion of curing (unknown) (30 gold) a potion of moonshine (unknown) (10 gold) a potion of mutation (80 gold) a potion of heal wounds (unknown) (50 gold) a potion of curing (unknown) (30 gold) a potion of heal wounds (unknown) (50 gold) [Shop] Rohamnuv's Book Shop a Treatise on Traps (420 gold) Great Wizards, Vol. VII (420 gold) the Catalogue of the Creative Engineer (672 gold) Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Awaken Armour Earth/Forgecraft 4 c - Summon Cactus Giant Summoning 6 d - Summon Hydra Summoning 7 a book of Beasts (644 gold) a book of Duality (644 gold) a book of Air (308 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, 7, D:1) a gold piece (6, -6, D:1) a +0 whip (6, 30, D:1) a +0 leather armour (7, 21, D:1) a +0 club (16, 25, D:1) a +0 dagger (17, 5, D:1) a hobgoblin skeleton (31, 28, D:1) 6 stones (39, 3, D:1) a hobgoblin skeleton (54, -18, D:1) a +0 mace (58, 27, D:1) 9 stones (59, 27, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) 6 stones (4, 10, D:2) a ball python skeleton (20, 28, D:2) a frilled lizard corpse (skeletalised by now) (21, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -1, D:2) 8 stones (27, 15, D:2) a quokka skeleton (29, 0, D:2) a rat skeleton (36, -5, D:2) a hobgoblin skeleton (36, 23, D:2) a +0 dagger (37, -9, D:2) a +0 sling a +0 club (38, 6, D:2) a +0 dagger (51, -11, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (30, -21, D:3) a +0 hand axe