Nightening

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 robe
(10, 12, D:1)
  a jackal skeleton
(11, 10, D:1)
  a staff of fire
(13, -15, D:1)
  a +0 leather armour
(13, 16, D:1)
  a +0 mace
(14, -14, D:1)
  a +0 dagger
(14, -7, D:1)
  a rat corpse (skeletalised by now)
(15, 18, D:1)
  a +0 ring mail
(17, 0, D:1)
  a rat skeleton
(17, 6, D:1)
  a +0 whip
  5 stones
(18, 17, D:1)
  a +1 dagger of protection
(24, 20, D:1)
  4 stones
(33, 23, D:1)
  a +0 dagger
(37, 21, D:1)
  a +0 dagger
  a +0 whip
  a goblin skeleton
  a kobold skeleton
(38, 26, D:1)
  3 large rocks
(54, 15, D:1)
  a +0 robe
  a hobgoblin corpse (skeletalised by now)

Level 2 of the Dungeon
(26, 32, D:2)
  a frilled lizard corpse (skeletalised by now)
(45, 24, D:2)
  a +0 club
  a +0 sling
(46, 24, D:2)
  a +0 dagger
  a goblin skeleton
(56, 2, D:2)
  a +0 dagger

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 short sword
(2, 12, D:3)
  a +0 whip
  4 stones
(18, -1, D:3)
  a +0 pair of gloves
(22, 24, D:3)
  a +0 hand axe
(27, -1, D:3)
  a +0 robe
(34, -21, D:3)
  a +0 war axe
(34, 16, D:3)
  a +0 club
  a jackal skeleton
  a goblin skeleton
(35, 17, D:3)
  a jackal skeleton
(38, 19, D:3)
  5 stones
(40, 8, D:3)
  a +0 mace
(40, 17, D:3)
  a +0 leather armour
(47, 9, D:3)
  a +0 club
  2 poisoned darts

Level 4 of the Dungeon
[Shop] Ohajum's Distillery
  a potion of lignification (42 gold)
  a potion of brilliance (56 gold)
  a potion of cancellation (unknown) (112 gold)
  a potion of curing (unknown) (42 gold)
  a potion of curing (unknown) (42 gold)
  a potion of attraction (42 gold)
  a potion of might (56 gold)
  a potion of curing (unknown) (42 gold)
  a potion of curing (unknown) (42 gold)
[Shop] Xigalu's Weapon Emporium
  a +0 rapier (48 gold)
  6 stones (7 gold)
  7 stones (8 gold)
  the +9 falchion of Context {heavy, ^Contam rC+ Dex+2} (756 gold)
    ^Contam:    It causes magical contamination when unequipped.
    rC+:        It protects you from cold.
    Dex+2:      It affects your dexterity (+2).
  the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1029 gold)
    *Noise:     It may make a loud noise when swung.
    Fly:        It grants you flight.
    rN+:        It protects you from negative energy.
  a +0 vampiric long sword (150 gold)
  2 stones (2 gold)
  6 datura-tipped darts (64 gold)
[Shop] Wyfauq's Armour Emporium
  a +2 plate armour of cold resistance (480 gold)
  a +0 ring mail (48 gold)
  a +2 scale mail of cold resistance (252 gold)
  a +0 robe (8 gold)
  a +0 leather armour (24 gold)
  a +0 kite shield (54 gold)
  a +0 robe (8 gold)
  a +0 leather armour (24 gold)
(0, 0, D:4)
  a +0 club
(5, 8, D:4)
  a +0 whip
(8, 14, D:4)
  a +0 short sword
  4 stones
  a kobold corpse (skeletalised by now)
(14, -2, D:4)
  a +0 leather armour
(20, 11, D:4)
  a +0 robe
  a +0 dagger
(31, -10, D:4)
  a black bear skeleton
(35, 11, D:4)
  a +0 dagger
(36, -13, D:4)
  a +0 helmet
  a +0 whip
(44, 0, D:4)
  a hobgoblin corpse (skeletalised by now)
(45, -6, D:4)
  6 large rocks
(47, 20, D:4)
  4 stones
(53, 18, D:4)
  a +0 hand axe
  a +0 leather armour
  an orc skeleton
(54, 18, D:4)
  a hound skeleton
(54, 19, D:4)
  a +0 dagger
  a +0 robe
(54, 20, D:4)
  a +0 dagger
  a +0 dagger
  a +0 robe
  an orc skeleton
  an orc skeleton
(56, 11, D:4)
  a +0 war axe
(62, -7, D:4)
  a howler monkey corpse (skeletalised by now)
(64, -6, D:4)
  a +0 mace

Level 5 of the Dungeon
(5, 7, D:5)
  a +0 whip of flaming
  a +0 spear
  a +0 club
  a +0 leather armour
  a +0 club
  a gnoll skeleton
  a gnoll skeleton
(5, 8, D:5)
  a +0 spear
(11, 22, D:5)
  a +0 leather armour
(17, -6, D:5)
  a +0 ring mail
  a +0 club
(20, -3, D:5)
  a +0 leather armour
(23, 4, D:5)
  a +0 dagger
  an orc skeleton
(26, -4, D:5)
  2 poisoned darts
(29, 1, D:5)
  a +0 flail
(33, 8, D:5)
  a stone
(39, 14, D:5)
  a +0 scale mail

Level 6 of the Dungeon
(1, -34, D:6)
  a +1 trident of protection
  a +0 robe
(6, -27, D:6)
  a +0 giant club
(13, -23, D:6)
  an iguana skeleton
(15, -12, D:6)
  4 stones
(24, 0, D:6)
  6 poisoned darts

the Ecumenical Temple