NightChase Level 1 of the Dungeon (0, 0, D:1) 6 atropa-tipped darts (10, 6, D:1) a frilled lizard skeleton (13, -33, D:1) a jackal skeleton (15, -33, D:1) a jackal skeleton (16, 0, D:1) a bat skeleton (17, -18, D:1) 5 stones (31, -29, D:1) a +0 club (33, -26, D:1) a +0 dagger a stone a kobold skeleton (35, -22, D:1) a kobold skeleton (38, -25, D:1) a hobgoblin skeleton (40, -17, D:1) a +0 robe (44, -2, D:1) a +0 short sword a goblin corpse (skeletalised by now) (46, 1, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 1, D:2) a +0 dagger (27, 34, D:2) a +0 leather armour (31, 28, D:2) a rat corpse (skeletalised by now) (33, 2, D:2) a +0 dagger a goblin skeleton (37, 28, D:2) an adder corpse (skeletalised by now) (41, -1, D:2) a +0 dagger a kobold skeleton (43, 33, D:2) an adder skeleton (49, 14, D:2) a +0 club 5 stones (51, 36, D:2) a gnoll skeleton (51, 44, D:2) a gnoll skeleton (54, 26, D:2) a bat skeleton Level 3 of the Dungeon (4, -6, D:3) 5 boomerangs (9, -6, D:3) a quokka skeleton (10, -6, D:3) a bat skeleton (10, 0, D:3) a +0 short sword 4 stones a kobold skeleton (12, 14, D:3) a +0 dagger (24, -5, D:3) the +1 robe of Wasted Space {rF+ rN+ Int-2 Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, -7, D:3) a +0 leather armour (25, 4, D:3) an orb of guile (25, 13, D:3) a +0 club (27, 19, D:3) a +0 falchion (28, -15, D:3) the +1 ring mail "Homup" {rElec rPois rF- Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. It cannot be enchanted further. (41, 21, D:3) a parchment of Forge Lightning Spire (46, 23, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 36, D:4) a +0 chain mail (9, 37, D:4) a +0 dagger (10, 2, D:4) an iguana corpse (skeletalised by now) (11, 31, D:4) a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (22, -8, D:4) a +0 hand axe (36, 2, D:4) a +0 flail a gnoll skeleton (37, 1, D:4) a +0 dagger (38, 10, D:4) an adder skeleton (39, 16, D:4) a +0 club a gnoll skeleton (40, 15, D:4) a +0 halberd a gnoll skeleton (41, 14, D:4) a +0 club Level 5 of the Dungeon (4, -1, D:5) a +0 rapier (14, 37, D:5) a +0 orcbow a centaur corpse (skeletalised by now) (22, 1, D:5) a +0 leather armour (39, 29, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 club an orc corpse (skeletalised by now) (1, 0, D:6) a +0 club (8, 12, D:6) a +3 long sword a +0 robe (8, 15, D:6) a +0 dagger a +0 robe a +1 scimitar of venom a +0 robe (31, 35, D:6) a +0 sling (33, 30, D:6) a +0 helmet (42, 22, D:6) a +0 giant club the Ecumenical Temple