NightChase Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -4, D:1) a +0 dagger 5 stones a kobold skeleton (8, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, 1, D:1) a quokka skeleton (12, 4, D:1) a +0 dagger 4 stones a kobold skeleton (13, -13, D:1) a jackal corpse (skeletalised by now) (13, 19, D:1) a +0 club (16, -2, D:1) a bat skeleton (19, 10, D:1) a +1 antimagic dagger a stone (20, 4, D:1) a quokka skeleton (22, 11, D:1) a +0 sling (23, 3, D:1) a +0 pair of boots (24, 19, D:1) a +0 rapier a goblin corpse (skeletalised by now) (28, -1, D:1) a +0 dagger (30, 5, D:1) a +0 club (31, -2, D:1) a quokka skeleton (31, -1, D:1) a hobgoblin skeleton (43, 6, D:1) a bat skeleton (43, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 17, D:1) a +0 club (53, 29, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Dothreta's Jewellery Shoppe an amulet of wildshape (390 gold) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (798 gold) [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). an amulet of guardian spirit (unknown) (390 gold) a ring of positive energy (unknown) (260 gold) a blade talisman (195 gold) a ring of magical power (unknown) (260 gold) a ring of flight (unknown) (227 gold) a ring of flight (unknown) (227 gold) (4, -10, D:2) a +0 whip a gnoll corpse (skeletalised by now) (5, -3, D:2) a +0 club a goblin skeleton (9, -7, D:2) a +0 spear a gnoll corpse (skeletalised by now) (10, 2, D:2) a hobgoblin skeleton an adder skeleton (10, 3, D:2) a +0 dagger 3 stones a kobold skeleton (12, 4, D:2) a +0 spear a gnoll corpse (skeletalised by now) (18, 6, D:2) a +0 flail (22, -2, D:2) a frilled lizard skeleton (23, -2, D:2) a rat skeleton (29, 14, D:2) a ball python corpse (skeletalised by now) (42, -2, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 3, D:3) a +0 whip (13, 9, D:3) a +0 dagger (15, 9, D:3) a +0 whip a +0 leather armour (16, 10, D:3) a ball python corpse (skeletalised by now) (18, 4, D:3) a hound skeleton (24, 22, D:3) a +0 dagger a +0 robe (25, 4, D:3) a quokka skeleton (27, 6, D:3) a +0 dagger 5 stones a kobold skeleton (31, 7, D:3) a bat skeleton (34, -2, D:3) a +0 mace (34, 31, D:3) a parchment of Tukima's Dance (37, 15, D:3) a +0 club a goblin skeleton (54, 28, D:3) 2 flux baubles (55, 6, D:3) a +0 ring mail (57, -2, D:3) a +0 leather armour (59, -12, D:3) a +0 sling (61, -5, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Bumolig's Weapon Boutique a +0 great sword (140 gold) a +0 sling (21 gold) a +0 whip (35 gold) 4 silver javelins (504 gold) a +0 trident (49 gold) a +0 long sword (49 gold) the +1 mace of Linearity {concuss, Will+ Dex+2} (347 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 dagger (28 gold) a +0 flail (49 gold) 5 poisoned darts (42 gold) the +4 falchion of the Hall of Blades {protect, rF+ Dex+2} (585 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, D:4) a +0 giant spiked club (6, -18, D:4) the +1 ring mail "Ipsos" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (8, -3, D:4) a +0 robe (9, -41, D:4) 2 flux baubles (11, -40, D:4) a +0 short sword a +0 leather armour an orc skeleton (12, -40, D:4) a +0 ring mail an orc skeleton (15, -26, D:4) a +0 whip an orc skeleton (16, 3, D:4) a +0 club (21, -18, D:4) a +0 ring mail a +0 falchion (22, -21, D:4) a +0 dagger (25, -21, D:4) a +0 robe a +0 dagger (26, -34, D:4) a +0 spear a gnoll skeleton (28, -31, D:4) a +3 spear a gnoll skeleton (29, -29, D:4) a +0 halberd (34, -14, D:4) 5 stones a +0 short sword a kobold skeleton (49, -3, D:4) a +0 dagger (49, 13, D:4) a ball python skeleton (50, -22, D:4) a +0 giant club (50, -18, D:4) a +0 rapier (57, -18, D:4) a +0 spear (58, -16, D:4) a +0 whip (60, -19, D:4) a +0 spear a gnoll corpse (skeletalised by now) (61, -19, D:4) a +0 dagger (62, -20, D:4) a +0 whip Level 5 of the Dungeon (0, 5, D:5) a +0 quarterstaff a +0 orcbow a centaur skeleton (1, 0, D:5) a +0 giant spiked club an ogre skeleton (1, 3, D:5) a +0 morningstar a +0 ring mail (11, -1, D:5) a +0 leather armour a +0 flail an orc skeleton (13, 7, D:5) a +0 club a +0 whip an orc skeleton (14, 8, D:5) a +0 long sword a +0 club a +0 scale mail (14, 13, D:5) a +0 whip (16, 6, D:5) a +0 morningstar (21, -4, D:5) a +0 ring mail (21, 3, D:5) a +0 whip a +0 ring mail (22, 16, D:5) a +0 giant club an ogre skeleton (23, 14, D:5) a +0 whip a +0 chain mail (24, 5, D:5) a +2 falchion of electrocution a +0 whip (24, 7, D:5) a +0 club a +0 leather armour (25, 6, D:5) a +0 dagger a +0 robe (25, 15, D:5) a +0 club a +0 ring mail (26, 0, D:5) a +0 club (26, 2, D:5) a +0 flail a +0 whip (28, 1, D:5) a +0 club a +0 leather armour (30, 2, D:5) a +0 robe (31, 29, D:5) a +0 leather armour (32, 2, D:5) a +0 club a +0 robe (32, 9, D:5) the +1 pair of boots "Ethecweh" {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (33, 17, D:5) a +0 dagger (44, 10, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 ring mail (6, -6, D:6) 15 gold pieces a +0 long sword a +0 robe (8, -3, D:6) a +3 halberd a +0 robe the Ecumenical Temple