NightChase Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (6, -7, D:1) a +0 mace (9, -11, D:1) a rat skeleton (10, -6, D:1) a +0 dagger a kobold skeleton (12, 1, D:1) a +0 robe (16, 22, D:1) a +0 dagger (19, 2, D:1) a +0 whip (21, -17, D:1) a bat corpse (skeletalised by now) (33, 5, D:1) a +0 mace (34, -5, D:1) a +0 dagger (34, 6, D:1) a +0 club (35, -9, D:1) a +0 dagger (35, 8, D:1) a +0 club (36, 10, D:1) a +0 club (37, 9, D:1) a +0 ring mail of cold resistance (39, 40, D:1) a ball python corpse (skeletalised by now) (42, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, 5, D:1) a +0 short sword (50, 15, D:1) a rat corpse (skeletalised by now) (51, 28, D:1) 6 stones (53, 28, D:1) 7 stones Level 2 of the Dungeon (1, -26, D:2) 5 stones a +0 dagger (3, 10, D:2) a +0 leather armour (9, -23, D:2) a +0 club (21, -3, D:2) a +0 dagger (28, -5, D:2) a +0 ring mail (36, -14, D:2) a +0 dagger (49, -5, D:2) a +0 leather armour Level 3 of the Dungeon (29, -28, D:3) a +0 leather armour (30, -23, D:3) a +0 dagger (30, -15, D:3) a +0 club a +0 sling (30, -11, D:3) a +0 falchion (31, -18, D:3) a +0 ring mail (31, -12, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club (31, -11, D:3) a +0 dagger (32, -11, D:3) a +0 whip a +0 animal skin a +1 helmet (33, -8, D:3) a +0 club (35, -13, D:3) a +0 club a +0 dagger (40, -13, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, 22, D:4) a +0 hand axe a +0 animal skin (17, 2, D:4) a +0 giant club (25, -10, D:4) a +0 short sword a +0 club (39, -16, D:4) a +0 dagger (40, 1, D:4) 2 stones a +0 club (42, -5, D:4) 4 large rocks (47, 18, D:4) a +0 long sword (50, 28, D:4) a +0 pair of boots Level 5 of the Dungeon [Shop] Qosokhoq's Assorted Antiques a wand of light (4) (386 gold) a potion of brilliance (92 gold) a scroll of fog (92 gold) a ring of poison resistance (460 gold) a potion of heal wounds (184 gold) a potion of brilliance (92 gold) 2 potions of lignification (138 gold) [Shop] Idiris's Weapon Boutique a +0 whip (25 gold) 5 poisoned darts (30 gold) a +0 dagger (20 gold) 4 poisoned darts (24 gold) a +2 short sword of flaming (174 gold) the +3 long sword of the Beginning {flame, +Blink rElec rF+ Dex+3} (556 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 mace of protection (56 gold) a +0 club (5 gold) [Shop] Odghuilak's Magic Scroll Shop a parchment of Magic Dart (81 gold) (0, 0, D:5) a +0 robe (7, 7, D:5) a +0 spear (8, 7, D:5) a +0 club a +0 short sword a curare-tipped dart a +0 club (8, 13, D:5) a +0 club a +0 club a +0 club (9, 7, D:5) a +0 club a +0 club (9, 13, D:5) a +0 club a +0 club a +0 club (11, 8, D:5) 4 stones (12, 7, D:5) 5 stones (13, -12, D:5) a +1 heavy mace (26, 10, D:5) a +0 dagger (26, 11, D:5) a +0 club a +0 club (27, 0, D:5) a +0 short sword (27, 10, D:5) a +0 club (27, 11, D:5) 4 stones (28, 7, D:5) a +0 club (28, 9, D:5) a +0 club (28, 11, D:5) 4 stones (28, 14, D:5) a +0 club (30, 13, D:5) a +0 club (31, 13, D:5) a +0 club a +0 club (31, 14, D:5) a +0 spear (33, 6, D:5) a +0 club (34, -40, D:5) a +0 dagger (34, 6, D:5) a stone (34, 7, D:5) a stone (34, 14, D:5) a stone (37, -42, D:5) 2 boomerangs (37, 7, D:5) a +0 spear a +0 club (38, 2, D:5) 9 stones (38, 6, D:5) a +0 club (39, 6, D:5) 4 stones (40, -5, D:5) a +0 war axe (41, -2, D:5) a +0 robe (41, 6, D:5) a stone (41, 7, D:5) a stone (41, 14, D:5) a stone (42, -9, D:5) a +3 leather armour of positive energy a +3 heavy flail (43, 6, D:5) a +0 club (44, 7, D:5) 2 stones (45, 6, D:5) a +0 club (46, 13, D:5) a +0 club (47, 13, D:5) 4 stones (58, 12, D:5) a +0 club (58, 13, D:5) a +0 club (59, -23, D:5) a +0 robe (60, 10, D:5) 7 stones (61, 8, D:5) a +0 whip (62, -24, D:5) a +0 robe (63, -28, D:5) a +0 shortbow (64, 9, D:5) a +0 club (65, -24, D:5) a +0 scythe (65, 5, D:5) a +0 spear (65, 8, D:5) a +0 spear a +0 club a +0 club (65, 12, D:5) a +0 short sword a +1 short sword of draining a +0 short sword a +0 whip a +1 whip of pain a +0 dagger 9 stones (65, 14, D:5) a +0 short sword Level 6 of the Dungeon (12, 20, D:6) a +0 robe a +5 falchion (13, 19, D:6) a +0 robe a +3 flail (13, 20, D:6) a +0 robe a +0 spear (14, 18, D:6) a +0 shortbow (14, 19, D:6) a +0 robe a +1 scimitar (15, 25, D:6) a +0 trident (18, 33, D:6) a +0 robe a +0 dagger a +0 hand axe (18, 34, D:6) a +0 leather armour a +0 hand axe (26, 30, D:6) +0 swamp dragon scales a +3 halberd of flaming (26, 31, D:6) a +0 rapier (27, 15, D:6) a +0 leather armour (28, 18, D:6) a +0 robe a +0 dagger (33, 25, D:6) a +1 chain mail of fire resistance a +1 short sword of draining (35, 10, D:6) a +0 robe a +0 dagger (35, 15, D:6) a +0 club (36, 34, D:6) a +1 whip of flaming Level 7 of the Dungeon (5, 7, D:7) a +0 club (7, -6, D:7) a +0 whip 3 silver javelins a +0 robe (9, 4, D:7) a +0 ring mail a +0 mace (14, -9, D:7) a +0 leather armour a +0 short sword (15, -9, D:7) a +0 leather armour a +0 dagger (15, 2, D:7) a +0 giant club a +0 giant club (17, 18, D:7) a +0 dagger a +0 robe (17, 19, D:7) a +0 whip a +0 robe a +0 short sword a +0 leather armour (18, 17, D:7) a +0 war axe a +0 leather armour (18, 18, D:7) a +0 hand axe (19, -7, D:7) a +0 flail (19, -3, D:7) a +0 whip a +0 ring mail (20, -3, D:7) a +0 club (20, -2, D:7) a +0 dagger a +0 leather armour a +0 short sword (23, -8, D:7) a +0 robe a +0 dagger (25, -4, D:7) a +0 short sword (37, 7, D:7) a +0 trident (40, 9, D:7) a +0 dagger (55, 3, D:7) a +0 barding Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe 2 boomerangs (0, 1, D:8) a +0 war axe a +0 scale mail (1, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 short sword a +0 chain mail (2, 0, D:8) a +0 trident a +0 chain mail (10, 27, D:8) a +0 robe a +0 dagger (14, 37, D:8) a +5 war axe of freezing a +0 robe a +3 halberd of freezing a +0 robe (15, 37, D:8) a +0 great sword a +0 robe (18, 28, D:8) a +0 short sword (21, 36, D:8) a +3 halberd of freezing a +0 robe (22, 36, D:8) a +0 battleaxe a +0 robe (30, 2, D:8) a +0 sling (36, 15, D:8) a parchment of Magic Dart (44, 19, D:8) a +0 leather armour (45, 7, D:8) a +0 battleaxe a +0 robe (53, -3, D:8) a parchment of Teleport Other (54, 9, D:8) a +0 dagger a +0 robe (65, 5, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 6, D:9) a +4 dagger (4, 9, D:9) a +0 club (4, 19, D:9) a +0 cloak (11, -5, D:9) 7 poisoned darts (12, 0, D:9) a +0 dagger (12, 10, D:9) a +0 trident (13, -34, D:9) a +0 club (13, 8, D:9) a +0 short sword (13, 10, D:9) a +0 club 4 stones the +4 plate armour of Ojit {-Tele rElec rPois} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (13, 11, D:9) a +0 club 3 stones (14, -33, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 arbalest (14, -31, D:9) a +0 club a +0 leather armour a boomerang a +0 dagger (14, 4, D:9) a +0 mace a boomerang a +0 plate armour (14, 10, D:9) a +0 dagger a +0 robe (14, 11, D:9) a +0 dagger a +0 robe (15, 9, D:9) a +0 long sword (24, 22, D:9) a +0 mace a +0 robe (25, 19, D:9) a +1 dire flail a +0 robe (25, 21, D:9) a +2 dire flail of freezing a +0 robe (28, -28, D:9) a +0 robe (30, -25, D:9) a +0 scale mail (31, 9, D:9) a +0 shortbow (37, 0, D:9) a +1 pair of boots of rampaging (42, -35, D:9) a +0 plate armour a +0 glaive (43, -33, D:9) a +0 orcbow (43, -27, D:9) a +0 ring mail a +4 scimitar of freezing (43, -25, D:9) a +0 robe a +0 dagger (44, -2, D:9) a +0 dagger (45, -27, D:9) a +0 hand axe a +0 robe (46, -14, D:9) a +0 falchion (46, 19, D:9) a +0 dagger 2 stones a +0 short sword (47, -26, D:9) a +0 robe a +0 dagger (47, 19, D:9) a +0 whip a +0 short sword a curare-tipped dart a +0 short sword 3 stones (48, 0, D:9) a +0 pair of boots (49, -32, D:9) the +4 pair of boots of Fullness {Fly rCorr Str+2} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (49, -30, D:9) a +0 glaive a +0 chain mail (49, -29, D:9) a +2 long sword of flaming a +0 chain mail (49, -28, D:9) a +0 shortbow (49, -24, D:9) a +0 club the +8 chain mail "Paolowom" {rF+ rC++ Str+2} rF+: It protects you from fire. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (51, 10, D:9) 3 boomerangs (56, -13, D:9) a +0 plate armour a +0 scimitar (63, 13, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (2, -1, D:10) a +0 leather armour (12, -9, D:10) a +0 dagger (13, -9, D:10) a +0 dagger a +0 short sword (14, -12, D:10) a +0 whip (14, -11, D:10) a +0 dagger of speed a +0 whip (14, -9, D:10) a +0 pair of gloves of parrying (15, -11, D:10) a +0 short sword (21, -20, D:10) a +0 dagger (26, -14, D:10) a +0 hand axe (27, -6, D:10) a +0 sling (33, -5, D:10) a +0 scale mail (41, -18, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (2, -28, D:11) a +0 hand axe (2, -19, D:11) a +0 plate armour (8, -27, D:11) a +0 rapier (14, 7, D:11) a +0 club (23, 12, D:11) a +0 club (25, -22, D:11) 2 stones a +0 dagger (26, -21, D:11) a +0 dagger 4 stones a +0 dagger a +2 whip of draining a +0 short sword (26, 17, D:11) a +0 long sword a +0 plate armour (27, 17, D:11) a +0 dagger a +0 robe (29, -1, D:11) a +0 club a +0 scale mail (30, -1, D:11) a +0 dagger a +0 robe a +0 dagger (33, 13, D:11) a +0 dagger a +0 robe (37, 18, D:11) a +0 dagger a +0 robe (38, 12, D:11) a +0 club (42, 15, D:11) a +0 glaive a +0 chain mail Level 12 of the Dungeon (11, 10, D:12) a +0 short sword (29, 15, D:12) a +0 flail (31, 9, D:12) a +0 leather armour (33, 3, D:12) a +0 club a +0 chain mail a +0 glaive a +0 ring mail a +0 short sword a +0 leather armour a +0 dagger (36, 4, D:12) a +0 flail (39, 6, D:12) a +0 chain mail a +0 club (40, 6, D:12) a +0 leather armour a +0 short sword (41, 2, D:12) a +0 leather armour a boomerang a +0 mace (41, 3, D:12) a +0 whip (41, 4, D:12) a +0 plate armour a +0 dire flail (41, 6, D:12) a +0 leather armour a +0 short sword (42, 2, D:12) a +0 plate armour a +0 glaive (42, 4, D:12) a +0 chain mail a +0 flail (42, 5, D:12) a +0 plate armour a +0 mace a +0 orcbow (43, 6, D:12) a +0 chain mail a +0 hand axe (43, 9, D:12) a +0 giant spiked club (44, 23, D:12) a +0 ring mail a +1 short sword of electrocution (46, 4, D:12) a +0 club (46, 5, D:12) a +0 plate armour a +0 hand axe a +0 orcbow (46, 6, D:12) a +0 chain mail a +0 hand axe (46, 7, D:12) a +0 chain mail a +0 long sword (47, -1, D:12) a +0 sling (47, 4, D:12) a +0 short sword (48, 6, D:12) a +0 plate armour a +0 mace Level 13 of the Dungeon [Shop] Eneheute's Distillery a potion of lignification (59 gold) a potion of enlightenment (99 gold) (0, 0, D:13) a +0 war axe (1, -45, D:13) a +0 club (1, -2, D:13) a +0 shortbow (1, 0, D:13) a +0 dagger a +0 robe (2, 2, D:13) a +0 short sword a +0 leather armour (3, -1, D:13) a +3 plate armour of willpower (4, -2, D:13) 3 boomerangs (6, -25, D:13) the +1 broad axe of Putrescence {sunder, rF- Will+ Str+2 SInv} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (6, -2, D:13) a +0 giant club a +0 giant club (8, -44, D:13) a +0 shortbow (14, -20, D:13) a +0 sling (26, -6, D:13) a +0 trident (31, -37, D:13) a +0 giant club a +0 giant club (35, -13, D:13) a +0 dagger a +0 robe (37, -10, D:13) a +0 scimitar (42, -24, D:13) a +0 war axe (45, -27, D:13) a +0 plate armour (49, -5, D:13) a +0 flail (59, -10, D:13) 4 boomerangs Level 14 of the Dungeon [Shop] Dedomn's Antique Armour Shoppe a +0 leather armour (66 gold) a +0 scale mail of command (363 gold) a +0 leather armour of poison resistance (198 gold) the +4 scale mail of the Harp {Bane Will- Int+3 Dex+3} (1300 gold) Bane: It inflicts you with a random bane when you equip it. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (132 gold) a +0 scale mail (132 gold) a +3 chain mail of poison resistance (825 gold) a +10 plate armour of ponderousness (1485 gold) the +0 ring mail of the Shrieking Slorg {rPois Dex+2} (640 gold) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 leather armour (66 gold) (0, 0, D:14) 3 large rocks (2, -23, D:14) a +0 spear (7, -22, D:14) a parchment of Scorch (20, -22, D:14) a +0 spear (24, 1, D:14) a +0 trident (28, -34, D:14) a parchment of Gloom (31, -23, D:14) a +0 short sword a +0 leather armour (37, -37, D:14) a +0 morningstar (47, -37, D:14) 2 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 robe a +0 dagger (6, 9, D:15) a +0 robe (8, 27, D:15) a +0 sling (13, 21, D:15) 6 large rocks (17, 14, D:15) a +0 helmet (25, -2, D:15) a +0 ring mail (26, -2, D:15) a +0 spear (29, 1, D:15) a +0 robe (33, 4, D:15) a +0 robe (34, 13, D:15) the +7 dagger of Dismemberment {vamp, rN+ Int+3 Dex+4} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, 21, D:15) a +0 orcbow (54, 13, D:15) a +0 spear (54, 18, D:15) a +0 dagger (57, 11, D:15) a +0 dagger a +1 shortbow of electrocution the Ecumenical Temple Level 1 of the Lair of Beasts (5, 2, Lair:1) a +0 scale mail (17, 33, Lair:1) a +0 ring mail (24, 30, Lair:1) 5 large rocks (27, 16, Lair:1) a +2 pair of gloves (39, 24, Lair:1) a +0 spear (40, 35, Lair:1) a parchment of Ensorcelled Hibernation (49, -9, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (2, -4, Lair:2) a +0 shortbow (2, -3, Lair:2) a +0 orcbow (3, -2, Lair:2) a +0 orcbow (25, 19, Lair:2) a +0 long sword (37, 6, Lair:2) 6 gold pieces (41, 3, Lair:2) a wand of digging (4) (55, 9, Lair:2) a +0 shortbow Level 1 of the Shoals (0, 0, Shoals:1) a +0 pair of gloves (8, -13, Shoals:1) 5 gold pieces a +0 trident (11, 3, Shoals:1) a +0 club a +0 sling a +0 sling a +0 spear a +0 sling a +0 quarterstaff (13, 1, Shoals:1) a +0 trident (13, 8, Shoals:1) a +0 trident (14, 8, Shoals:1) a +0 robe (15, -1, Shoals:1) a +0 trident (26, 2, Shoals:1) a +0 mace (29, 9, Shoals:1) a +0 trident (30, -14, Shoals:1) a fortress talisman (45, 7, Shoals:1) a +0 sling a +0 spear (46, -4, Shoals:1) a +0 quarterstaff a +0 sling (47, -3, Shoals:1) a +0 trident a +0 leather armour (49, 0, Shoals:1) a +0 trident (49, 19, Shoals:1) a +0 trident (50, 0, Shoals:1) a +0 sling a +0 spear (54, 16, Shoals:1) a +0 trident (56, 12, Shoals:1) a +0 trident a boomerang Level 2 of the Shoals (0, 0, Shoals:2) a scroll of amnesia (3, 4, Shoals:2) a scroll of vulnerability (12, -11, Shoals:2) a +0 sling (14, 18, Shoals:2) a potion of heal wounds (23, -12, Shoals:2) 2 potions of magic (24, -15, Shoals:2) a +0 robe (25, 10, Shoals:2) a +3 trident (28, -8, Shoals:2) 16 gold pieces (29, -10, Shoals:2) a scroll of vulnerability Level 1 of the Depths