Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 9071540431773147168 48 Newbee the Digger (level 3, 0/19 HPs) Began as a Gargoyle Earth Elementalist on Oct 27, 2024. Slain by Terence ... wielding a +4 flail of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (1273 turns). Newbee the Digger (Gargoyle Earth Elementalist) Turns: 1273, Time: 00:01:23 Health: 0/19 AC: 12 Str: 11 XL: 3 Next: 72% Magic: 4/7 EV: 11 Int: 17 God: Gold: 58 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} f - 2 scrolls of teleportation {unknown} g - 2 scrolls of blinking {unknown} Potions b - 2 potions of magic d - a potion of enlightenment {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting - Level 1.1 Conjurations + Level 4.6 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 b - Passwall Erth 18% N/A 8% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 12% 2d5 47% 4 Petrify Alch/Erth 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Your +0 dagger unmelds from your body. Your +0 robe unmelds from your body. Terence is nearby! Terence is nearby! Terence is nearby! Terence zaps a wand. You resist with significant effort. Terence zaps a wand. You turn into an insubstantial wisp. Your +0 dagger melds into your body. Your +0 robe melds into your body. You can't do that in your present form. You touch Terence but do no damage. Terence closely misses you. You barely miss Terence. Terence closely misses you. You touch Terence but do no damage. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence barely misses you. You touch Terence. Terence is lightly wounded. Terence hits you with a +4 flail of protection! Ouch! That really hurt! Your transformation is almost over. Terence screams, "Get out, before I make you get out!" Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You condense into your normal self. Your +0 dagger unmelds from your body. Your +0 robe unmelds from your body. Terence attacks as he pursues you! Terence hits you with a +4 flail of protection. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (extremely dangerous; 8% risk of failure) Press: ? - help, Dir - move target A rock wall. Terence hits you with a +4 flail of protection. * * * LOW HITPOINT WARNING * * * You begin to meditate on the wall. You continue meditating on the rock. Terence closely misses you. You continue meditating on the rock. Terence zaps a wand. You resist with significant effort. You continue meditating on the rock. Terence hits you with a +4 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# # #.# #####. #.# #.....####.# #.##.......# #.##.......# #. #.##....††.## #. #.##<.....#.# #. ###@##.......## #. #.@.##.......# #. #.####.......# #.### #.# ####.#### ######## #.# #.# ....#∩### #.# #.# .#####'.# #.# #.# .# ####.# #.# #.# .# ##.######.# #.# You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 2 hobgoblins 2 kobolds (D:1) 3 quokkas A ball python (D:1) 2 bats (D:1) 5 frilled lizards 6 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Newbee the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 175 | D:1 | Reached skill level 4 in Earth Magic 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 586 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 590 | D:1 | Learned a level 3 spell: Passwall 599 | D:1 | Learned a level 3 spell: Stone Arrow 1153 | D:2 | Found Deintybu's Antique Weapon Shop. 1211 | D:2 | Noticed Terence 1273 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_tiny_glass, uniq_terence Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.9 Conjurations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 4 Cast: Sandblast || 45 Passwall || 1 Stab: Sleeping || 1 Armour: Robe || 24 Skin || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1286 | 1258 | 28 | 0 | 1006 | 2 | 643.0 | Dungeon | 1286 | 1258 | 28 | 0 | 1006 | 2 | 643.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1033 daAuts D:2: 253 daAuts