Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 10638361591968661168 53 Nerf the Chopper (level 3, -1/28 HPs) Began as a Coglin Gladiator on Oct 15, 2026. Disjoined by a goblin (2 damage) ... with a dart ... on level 2 of the Dungeon. The game lasted 00:00:58 (896 turns). Nerf the Chopper (Coglin Gladiator) Turns: 896, Time: 00:00:58 Health: -1/28 AC: 7 Str: 16 XL: 3 Next: 85% Magic: 3/3 EV: 9 Int: 7 God: Gold: 47 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe {Huemac} rCold . . . (100%) f - +0 dagger {Kenji} rNeg . . . (100%) g - +0 scale mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -2), blinking rapidly, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Huemac} f - a +0 dagger (offhand) {Kenji} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 scale mail (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of summoning {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} Potions k - a potion of brilliance {unknown} Skills: * Level 2.8 Fighting * Level 3.7 Axes - Level 1.7 Throwing + Level 0.9 Armour - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 87% 1 Stone Arrow Conj/Erth 0% 3d7 99% 3 Cause Fear Hex 0% N/A 100% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11092 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel sick. The adder closely misses you. The kobold hits you but does no damage. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin hits you but does no damage. You blink. You are too injured to fight recklessly! You take 8 damage, and have 13/28 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel sick. The adder bites you but does no damage. The kobold leaves your sight. You blink. You take 4 damage, and have 9/28 hp. You feel sick. The goblin throws a dart. The dart hits you! You become untethered in space! You blink. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/28 hp. You feel sick. You blink. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/28 hp. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You blink. You die... .# ####.#.# .......# ######....#.# #...........# #......#.#..# #####.[....#....# #...#..@.§.#..#.# .. +..........g....#.#### #.......S..K....'....'. #...§...........#....#. #............#......... #.......<....#.#....$.. +............###....... #...................... #.............##....... You could see an adder, a goblin and a kobold. Vanquished Creatures 3 adders (D:2) 2 dart slugs 3 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 2 bats 4 frilled lizards 3 goblins (D:1) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 702 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 896 | D:2 | HP: 1/28 [poisoned by an adder] 896 | D:2 | Disjoined by a goblin Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 2.8 Axes | | 3.7 Throwing | | 1.7 Armour | | 0.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 64 Melee: War axe || 64 Dagger || 51 Drink: Might || 1 Stab: Sleeping || 1 Armour: Leather armour || 2 Scale mail || 39 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 906 | 882 | 24 | 0 | 703 | 2 | 453.0 | Dungeon | 906 | 882 | 24 | 0 | 703 | 2 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 626 daAuts D:2: 279 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+