Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 7891928866767609263 24 Nerf the Chopper (level 3, 28/28 HPs) Began as a Coglin Gladiator on Oct 15, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (174 turns). Nerf the Chopper (Coglin Gladiator) Turns: 174, Time: 00:00:25 Health: 28/28 AC: 4 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 7 God: Gold: 16 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe {Tomás} rCold . . . (100%) g - +0 flail {Junzo} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Tomás} f - a +0 dagger {Somchai} g - a +0 flail (offhand) {Junzo} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of haste {unknown} Skills: * Level 2.6 Fighting * Level 3.3 Axes - Level 1.7 Throwing + Level 0.4 Armour + Level 2.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5817 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You slash the dart slug with your +0 war axe! You kill the dart slug! You hit the frilled lizard with your +0 war axe. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! f - a grey potion e - a scroll labelled ZAK ZERAMI SOKH You encounter a jackal. A jackal is nearby! A jackal is nearby! The jackal barks! You hear a bark! x2 You encounter a jackal. You slash the jackal with your +0 war axe! You kill the jackal! You hit the jackal with your +0 war axe. The jackal is heavily wounded. You sock the jackal with your +0 flail! You kill the jackal! You encounter a jackal. x2 The jackal barks! The jackal bites you but does no damage. You see here a jackal corpse. You slash the jackal with your +0 war axe! You kill the jackal! The jackal bites you but does no damage. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Your brain swirls with designs for a protolytic infundibulum. You just need some more time... Health restored: 28; MP restored: 3 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.....>...# #.........#########.# #...............@h..# #....††...########### #.........# #.........# #.........### #####........ .†....####### ##....###. ##......... You could see a jackal. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 63 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 174 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 174 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 30 Melee: War axe || 34 Dagger || 4 Flail || 14 Armour: Leather armour || 16 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 0 | 76 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 0 | 76 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 182 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+