Nerf Level 1 of the Dungeon (12, 0, D:1) a frilled lizard skeleton (16, 28, D:1) a +0 dagger (17, 6, D:1) a +0 mace (17, 29, D:1) a frilled lizard corpse (skeletalised by now) (20, 7, D:1) a +0 robe (29, 9, D:1) a bat skeleton (29, 15, D:1) a ball python corpse (skeletalised by now) (35, 1, D:1) a +0 whip (36, 3, D:1) a +0 ring mail Level 2 of the Dungeon (4, -34, D:2) a +1 whip of venom (5, -33, D:2) a +0 ring mail (12, -32, D:2) a ring of flight (12, -18, D:2) a jackal corpse (skeletalised by now) (12, -17, D:2) a jackal corpse (skeletalised by now) (16, -22, D:2) a +0 club (16, -21, D:2) a jackal corpse (skeletalised by now) (16, -20, D:2) a jackal corpse (skeletalised by now) (17, -22, D:2) a ball python corpse (skeletalised by now) (25, -21, D:2) a quokka skeleton (28, -17, D:2) a +0 leather armour (61, -49, D:2) a hobgoblin skeleton Level 3 of the Dungeon (2, -6, D:3) a dart of disjunction a jackal corpse (2, -5, D:3) 2 darts of disjunction (2, -4, D:3) a jackal corpse (2, -2, D:3) a jackal corpse (3, 0, D:3) a dart of disjunction