Dungeon Crawl Stone Soup version 0.35-a0-1297-gc4298273a4 (webtiles) character file. Game seed: 17583627723932599173 3 Nerf the Chopper (level 1, 16/16 HPs) Began as a Coglin Gladiator on Oct 15, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (167 turns). Nerf the Chopper (Coglin Gladiator) Turns: 167, Time: 00:00:11 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 45% Magic: 1/1 EV: 11 Int: 7 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe {Zihan} rCold . . . (100%) f - +0 dagger {Balvinder} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Zihan} f - a +0 dagger (offhand) {Balvinder} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans g - a rimehorn talisman Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} Skills: * Level 2.1 Fighting * Level 3.1 Axes - Level 1.7 Throwing + Level 0.1 Armour + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 52% 1 Ice Thorns Ice/Erth 0% 1d4 52% 1 Lesser Beckoning Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5831 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Key pressed, stopping explore. You encounter a rat. A rat is nearby! A rat is nearby! The rat barely misses you. You see here a parchment of Lesser Beckoning. You slash the rat with your +0 war axe! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Lesser Beckoning and begin reading... You add the spell Lesser Beckoning to your library. Key pressed, stopping explore. Key pressed, stopping explore. e - a scroll labelled EMUBUSKAMAJUZ You encounter a bat. The bat misses you. The bat closely misses you. You barely miss the bat with your +0 dagger. You closely miss the bat with your +0 war axe. The bat closely misses you. x2 You hit the bat with your +0 dagger. The bat is severely wounded. You slash the bat with your +0 war axe! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.######## ......†@..# .#.######.######## #............# #.###.######.# ##.# #..# #.## #####.####### #............ There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nerf the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 167 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 9 Melee: War axe || 8 Dagger || 7 Stab: Sleeping || 2 Armour: Leather armour || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 140 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 140 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+